C# Class BarrierEvent, PocketGodsRPG_Proto

Mostra file Open project: pocket-playlab/PocketGodsRPG_Proto Class Usage Examples

Public Methods

Method Description
AddSequence ( ASequence, sequence ) : void
BarrierEvent ( string eventName ) : System.Collections
Execute ( ) : void
GetBarrierEventName ( ) : string
HasFinishedSequence ( ) : bool

Method Details

AddSequence() public method

public AddSequence ( ASequence, sequence ) : void
sequence ASequence,
return void

BarrierEvent() public method

public BarrierEvent ( string eventName ) : System.Collections
eventName string
return System.Collections

Execute() public method

public Execute ( ) : void
return void

GetBarrierEventName() public method

public GetBarrierEventName ( ) : string
return string

HasFinishedSequence() public method

public HasFinishedSequence ( ) : bool
return bool