Name |
Description |
ActiveArea |
|
BinaryLayout |
|
ButtonRendering |
|
ControlRenderingStyle |
|
DisplayDevice |
|
DisplayDevices |
The DisplayDevices class encapsulates all the display devices that are in the system, giving ready access to the information. |
DrawEvent |
This class represents the information needed by graphics to paint when necessary. |
GUIStyle |
|
Graphic |
|
GraphicElement |
|
GraphicGroup |
|
GraphicWindow |
|
GrayTrack |
|
HIDDevice |
The HIDDevice class represents any device, physical or virtual, that is 'connected' to the system, and generally has joystick behaviors. |
HookMouseInput |
|
InputSimulator |
|
Joystick |
|
JoystickActivityArgs |
|
KeyCharEventArgs |
Summary description for KeyPressEventArgs. |
KeyEventArgs |
|
KeyboardActivityArgs |
KeyboardDevice events represent keyboard activity. The event can be a KeyDown, KeyUp, or KeyChar. The down and up events report the raw virtual key code that is being pressed and released. The KeyChar event type represents an actual key once it has been translated by the system. |
KeyboardEvent |
KeyboardDevice events represent keyboard activity. The event can be a KeyDown, KeyUp, or KeyChar. The down and up events report the raw virtual key code that is being pressed and released. The KeyChar event type represents an actual key once it has been translated by the system. |
KeyboardSimulator |
|
LinearLayout |
|
MenuRendering |
|
MouseActivityArgs |
|
MouseDevice |
The MouseDevice class represents any device, physical or virtual, that is 'connected' to the system, and generally has mouse behaviors. |
PositionActivity |
|
PushButton |
|
StringLabel |
|
TextRunG |
|
TrackSlider |
|
User32Application |
|
User32ControlRenderer |
|
User32Menu |
|
User32WindowWrapper |
Class: User32WindowWrapper This class is meant to wrap a User32.dll based window. It primarily makes it easy to access various attributes of an existing window. It does not provide access to creating the window in the first place. |
Win32Caret |
|
WindowProfile |
|