C# (CSharp) BEPUphysics.BroadPhaseEntries Namespace

Nested Namespaces

BEPUphysics.BroadPhaseEntries.MobileCollidables

Сlasses

Name Description
BroadPhaseEntry Superclass of all objects which live inside the broad phase. The BroadPhase will generate pairs between BroadPhaseEntries.
Collidable Superclass of objects living in the collision detection pipeline that can result in contacts.
ContainmentState Stores flags regarding an object's degree of inclusion in a volume.
DetectorVolume Manages the detection of entities within an arbitrary closed triangle mesh.
DetectorVolume.ContainmentChange
InstancedMesh Collidable mesh which can be created from a reusable InstancedMeshShape. Very little data is needed for each individual InstancedMesh object, allowing a complicated mesh to be repeated many times. Since the hierarchy used to accelerate collisions is purely local, it may be marginally slower than an individual StaticMesh.
StaticCollidable Superclass of static collidable objects which can be added directly to a space. Static objects cannot move.
StaticGroup Collection of unmoving collidable objects.
StaticMesh Unmoving, collidable triangle mesh.
Terrain Heightfield-based unmovable collidable object.