Name |
Description |
BroadPhaseEntry |
Superclass of all objects which live inside the broad phase. The BroadPhase will generate pairs between BroadPhaseEntries. |
Collidable |
Superclass of objects living in the collision detection pipeline that can result in contacts. |
ContainmentState |
Stores flags regarding an object's degree of inclusion in a volume. |
DetectorVolume |
Manages the detection of entities within an arbitrary closed triangle mesh. |
DetectorVolume.ContainmentChange |
|
InstancedMesh |
Collidable mesh which can be created from a reusable InstancedMeshShape. Very little data is needed for each individual InstancedMesh object, allowing a complicated mesh to be repeated many times. Since the hierarchy used to accelerate collisions is purely local, it may be marginally slower than an individual StaticMesh. |
StaticCollidable |
Superclass of static collidable objects which can be added directly to a space. Static objects cannot move. |
StaticGroup |
Collection of unmoving collidable objects. |
StaticMesh |
Unmoving, collidable triangle mesh. |
Terrain |
Heightfield-based unmovable collidable object. |