Méthode | Description | |
---|---|---|
SpawnPlayer ( int clientIndex ) : void | ||
TeamDeathmatch ( ) : System | ||
UserInfoChanged ( int clientIndex, bool canModify ) : bool |
Méthode | Description | |
---|---|---|
GetPlayerSkin ( |
protected GetPlayerSkin ( |
||
player | ||
Résultat | string |
public SpawnPlayer ( int clientIndex ) : void | ||
clientIndex | int | |
Résultat | void |
public UserInfoChanged ( int clientIndex, bool canModify ) : bool | ||
clientIndex | int | |
canModify | bool | |
Résultat | bool |