Свойство | Type | Description | |
---|---|---|---|
ammo | int | ||
maxAmmo | int | ||
player | |||
reloading | bool |
Méthode | Description | |
---|---|---|
Draw ( |
||
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
Menu ( ) : void | ||
Player ( Vector2 position ) : System | ||
Reload ( ) : void | ||
Shoot ( ) : void | ||
Update ( ) : void | ||
checkTimer ( ) : void |
public Draw ( |
||
spriteBatch | ||
Résultat | void |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
Résultat | void |
public Player ( Vector2 position ) : System | ||
position | Vector2 | |
Résultat | System |