C# Class ZombieShooter.Player

Inheritance: Obj
Show file Open project: Spectrewiz/Zombie-Shooter Class Usage Examples

Public Properties

Property Type Description
ammo int
maxAmmo int
player Player
reloading bool

Public Methods

Method Description
Draw ( SpriteBatch spriteBatch ) : void
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
Menu ( ) : void
Player ( Vector2 position ) : System
Reload ( ) : void
Shoot ( ) : void
Update ( ) : void
checkTimer ( ) : void

Method Details

Draw() public method

public Draw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return void

LoadContent() public method

public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void
content Microsoft.Xna.Framework.Content.ContentManager
return void

Menu() public method

public Menu ( ) : void
return void

Player() public method

public Player ( Vector2 position ) : System
position Vector2
return System

Reload() public method

public Reload ( ) : void
return void

Shoot() public method

public Shoot ( ) : void
return void

Update() public method

public Update ( ) : void
return void

checkTimer() public method

public checkTimer ( ) : void
return void

Property Details

ammo public property

public int ammo
return int

maxAmmo public property

public int maxAmmo
return int

player public static property

public static Player,ZombieShooter player
return Player

reloading public property

public bool reloading
return bool