C# Class World.GameActors.Tiles.OnGroundInteractable.FireplaceBurning

Inheritance: DynamicTile, IHeatSource, IAutoupdateableGameActor
Afficher le fichier Open project: GoodAI/BrainSimulator Class Usage Examples

Méthodes publiques

Méthode Description
FireplaceBurning ( ITilesetTable tilesetTable, Vector2I position ) : System.Collections.Generic
FireplaceBurning ( int tileType, Vector2I position ) : System.Collections.Generic
Update ( IAtlas atlas, ITilesetTable table ) : void

Private Methods

Méthode Description
Init ( ) : void

Method Details

FireplaceBurning() public méthode

public FireplaceBurning ( ITilesetTable tilesetTable, Vector2I position ) : System.Collections.Generic
tilesetTable ITilesetTable
position Vector2I
Résultat System.Collections.Generic

FireplaceBurning() public méthode

public FireplaceBurning ( int tileType, Vector2I position ) : System.Collections.Generic
tileType int
position Vector2I
Résultat System.Collections.Generic

Update() public méthode

public Update ( IAtlas atlas, ITilesetTable table ) : void
atlas IAtlas
table ITilesetTable
Résultat void