C# Class World.GameActors.Tiles.OnGroundInteractable.Bed

Inheritance: DynamicTile, IAutoupdateableGameActor, IDetectorTile
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Méthodes publiques

Méthode Description
Bed ( ITilesetTable tilesetTable, Vector2I position ) : System.Collections.Generic
Bed ( int tileType, Vector2I position ) : System.Collections.Generic
ObjectDetected ( IGameObject gameObject, IAtlas atlas, ITilesetTable tilesetTable ) : void
Update ( IAtlas atlas, ITilesetTable table ) : void

Private Methods

Méthode Description
Init ( ) : void

Method Details

Bed() public méthode

public Bed ( ITilesetTable tilesetTable, Vector2I position ) : System.Collections.Generic
tilesetTable ITilesetTable
position Vector2I
Résultat System.Collections.Generic

Bed() public méthode

public Bed ( int tileType, Vector2I position ) : System.Collections.Generic
tileType int
position Vector2I
Résultat System.Collections.Generic

ObjectDetected() public méthode

public ObjectDetected ( IGameObject gameObject, IAtlas atlas, ITilesetTable tilesetTable ) : void
gameObject IGameObject
atlas IAtlas
tilesetTable ITilesetTable
Résultat void

Update() public méthode

public Update ( IAtlas atlas, ITilesetTable table ) : void
atlas IAtlas
table ITilesetTable
Résultat void