C# Class World.GameActors.Tiles.Obstacle.Wall

Wall can be transformed to DamagedWall if pickaxe is used
Inheritance: StaticTile, IInteractableGameActor
Afficher le fichier Open project: GoodAI/BrainSimulator Class Usage Examples

Méthodes publiques

Méthode Description
ApplyGameAction ( IAtlas atlas, GameAction gameAction, System.Vector2 position, ITilesetTable tilesetTable = null ) : void
Wall ( ITilesetTable tilesetTable ) : System
Wall ( int tileType ) : System

Method Details

ApplyGameAction() public méthode

public ApplyGameAction ( IAtlas atlas, GameAction gameAction, System.Vector2 position, ITilesetTable tilesetTable = null ) : void
atlas IAtlas
gameAction World.GameActions.GameAction
position System.Vector2
tilesetTable ITilesetTable
Résultat void

Wall() public méthode

public Wall ( ITilesetTable tilesetTable ) : System
tilesetTable ITilesetTable
Résultat System

Wall() public méthode

public Wall ( int tileType ) : System
tileType int
Résultat System