Méthode |
Description |
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Awake ( ) : void |
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DrawShadowedMessage ( string message ) : void |
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GetMouseWorldPoint ( Vector3 &worldPos ) : bool |
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OnCancelled ( ) : void |
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OnGUI ( ) : void |
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OnSelected ( string fullPath, string flagUrl, CraftBrowser loadType ) : void |
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PlaceSpawnedVessel ( Vessel v, bool moveVessel ) : IEnumerator |
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SpawnCraftRoutine ( string craftUrl ) : IEnumerator |
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SpawnVessel ( VesselData vesselData ) : void |
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SpawnVesselFromCraftFile ( string craftURL, UnityEngine.Vector3d gpsCoords, float heading, float pitch ) : void |
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StartVesselSpawnRoutine ( ) : IEnumerator |
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