Méthode | Description | |
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BSLinksetConstraints ( |
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MakeDynamic ( |
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MakeStatic ( |
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PhysicallyLinkAChildToRoot ( |
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RecomputeLinksetConstraints ( ) : void | ||
Refresh ( |
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RemoveBodyDependencies ( |
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UpdateProperties ( UpdatedProperties whichUpdated, |
Méthode | Description | |
---|---|---|
AddChildToLinkset ( |
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RemoveChildFromLinkset ( |
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ScheduleRebuild ( |
Méthode | Description | |
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BuildConstraint ( |
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PhysicallyUnlinkAChildFromRoot ( |
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PhysicallyUnlinkAllChildrenFromRoot ( |
protected AddChildToLinkset ( |
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child | ||
Résultat | void |
public BSLinksetConstraints ( |
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scene | ||
parent |
public MakeDynamic ( |
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child | ||
Résultat | bool |
public MakeStatic ( |
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child | ||
Résultat | bool |
public PhysicallyLinkAChildToRoot ( |
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rootPrim | ||
childPrim | ||
Résultat | void |
public RecomputeLinksetConstraints ( ) : void | ||
Résultat | void |
public Refresh ( |
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requestor | ||
Résultat | void |
public RemoveBodyDependencies ( |
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child | ||
Résultat | bool |
protected RemoveChildFromLinkset ( |
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child | ||
inTaintTime | bool | |
Résultat | void |
protected ScheduleRebuild ( |
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requestor | ||
Résultat | void |
public UpdateProperties ( UpdatedProperties whichUpdated, |
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whichUpdated | UpdatedProperties | |
pObj | ||
Résultat | void |