C# Class UnityPlatformer.CharacterActionAirMovement

Movement while airbone, despite beeing falling, jumping...
Inheritance: CharacterActionHorizontalMovement
Afficher le fichier Open project: llafuente/unity-platformer

Méthodes publiques

Méthode Description
WantsToUpdate ( float delta ) : int

Execute when no collision below.

Method Details

WantsToUpdate() public méthode

Execute when no collision below.
public WantsToUpdate ( float delta ) : int
delta float
Résultat int