C# Class UnityPlatformer.CharacterActionAirMovement

Movement while airbone, despite beeing falling, jumping...
Inheritance: CharacterActionHorizontalMovement
Mostrar archivo Open project: llafuente/unity-platformer

Public Methods

Method Description
WantsToUpdate ( float delta ) : int

Execute when no collision below.

Method Details

WantsToUpdate() public method

Execute when no collision below.
public WantsToUpdate ( float delta ) : int
delta float
return int