C# Class UnityEngine.RaycastHit

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Méthodes publiques

Свойство Type Description
barycentricCoordinate Vector3
collider Collider
distance float
lightmapCoord Vector2
normal Vector3
point Vector3
rigidbody Rigidbody
textureCoord Vector2
textureCoord1 Vector2
textureCoord2 Vector2
transform Transform
triangleIndex int

Property Details

barycentricCoordinate public_oe property

public Vector3 barycentricCoordinate
Résultat Vector3

collider public_oe property

public Collider,UnityEngine collider
Résultat Collider

distance public_oe property

public float distance
Résultat float

lightmapCoord public_oe property

public Vector2 lightmapCoord
Résultat Vector2

normal public_oe property

public Vector3 normal
Résultat Vector3

point public_oe property

public Vector3 point
Résultat Vector3

rigidbody public_oe property

public Rigidbody,UnityEngine rigidbody
Résultat Rigidbody

textureCoord public_oe property

public Vector2 textureCoord
Résultat Vector2

textureCoord1 public_oe property

public Vector2 textureCoord1
Résultat Vector2

textureCoord2 public_oe property

public Vector2 textureCoord2
Résultat Vector2

transform public_oe property

public Transform,UnityEngine transform
Résultat Transform

triangleIndex public_oe property

public int triangleIndex
Résultat int