C# Class UnityEditor.ObjectListAreaState

Afficher le fichier Open project: randomize/VimConfig Class Usage Examples

Méthodes publiques

Свойство Type Description
m_CreateAssetUtility CreateAssetUtility
m_ExpandedInstanceIDs List
m_GridSize int
m_HadKeyboardFocusLastEvent bool
m_LastClickedInstanceID int
m_NewAssetIndexInList int
m_RenameOverlay RenameOverlay
m_ScrollPosition Vector2
m_SelectedInstanceIDs List

Méthodes publiques

Méthode Description
OnAwake ( ) : void

Method Details

OnAwake() public méthode

public OnAwake ( ) : void
Résultat void

Property Details

m_CreateAssetUtility public_oe property

public CreateAssetUtility,UnityEditor m_CreateAssetUtility
Résultat CreateAssetUtility

m_ExpandedInstanceIDs public_oe property

public List m_ExpandedInstanceIDs
Résultat List

m_GridSize public_oe property

public int m_GridSize
Résultat int

m_HadKeyboardFocusLastEvent public_oe property

public bool m_HadKeyboardFocusLastEvent
Résultat bool

m_LastClickedInstanceID public_oe property

public int m_LastClickedInstanceID
Résultat int

m_NewAssetIndexInList public_oe property

public int m_NewAssetIndexInList
Résultat int

m_RenameOverlay public_oe property

public RenameOverlay,UnityEditor m_RenameOverlay
Résultat RenameOverlay

m_ScrollPosition public_oe property

public Vector2 m_ScrollPosition
Résultat Vector2

m_SelectedInstanceIDs public_oe property

public List m_SelectedInstanceIDs
Résultat List