C# Class UnityEditor.Graphs.AnimationStateMachine.AnimatorTransitionInspectorBase

Inheritance: UnityEditor.Editor
Afficher le fichier Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Méthodes publiques

Свойство Type Description
showTransitionList bool

Protected Properties

Свойство Type Description
m_ConditionList UnityEditorInternal.ReorderableList
m_Conditions UnityEditor.SerializedProperty
m_Controller UnityEditor.Animations.AnimatorController
m_LayerIndex int
m_Name UnityEditor.SerializedProperty
m_PreviewObject UnityEngine.Animator
m_SerializedTransition UnityEditor.SerializedObject
m_TransitionContexts UnityEditor.Graphs.AnimationStateMachine.TransitionEditionContext[]
m_TransitionList UnityEditorInternal.ReorderableList
m_floatModes List
m_intModes List

Méthodes publiques

Méthode Description
DrawPreview ( Rect previewPosition ) : void
DrawTransitionElementCommon ( Rect rect, TransitionEditionContext transitionContext, bool selected, bool focused ) : void
DrawTransitionHeaderCommon ( Rect rect ) : void
GetPreviewTitle ( ) : GUIContent
OnDestroy ( ) : void
OnDisable ( ) : void
OnEnable ( ) : void

Méthodes protégées

Méthode Description
AnimatorTransitionInspectorBase ( ) : System
ComputeTransitionContexts ( ) : void
ControllerDirty ( ) : void
DoErrorAndWarning ( ) : void
DoPreview ( ) : void
InitSerializedProperties ( ) : void

Private Methods

Méthode Description
AddConditionInList ( ReorderableList list ) : void
DrawConditionsElement ( Rect rect, int index, bool selected, bool focused ) : void
DrawConditionsHeader ( Rect headerRect ) : void
DrawHeaderHelpAndSettingsGUI ( Rect r ) : void
DrawTransitionElement ( Rect rect, int index, bool selected, bool focused ) : void
InitStyles ( ) : void

Method Details

AnimatorTransitionInspectorBase() protected méthode

protected AnimatorTransitionInspectorBase ( ) : System
Résultat System

ComputeTransitionContexts() protected méthode

protected ComputeTransitionContexts ( ) : void
Résultat void

ControllerDirty() protected méthode

protected ControllerDirty ( ) : void
Résultat void

DoErrorAndWarning() protected méthode

protected DoErrorAndWarning ( ) : void
Résultat void

DoPreview() protected méthode

protected DoPreview ( ) : void
Résultat void

DrawPreview() public méthode

public DrawPreview ( Rect previewPosition ) : void
previewPosition UnityEngine.Rect
Résultat void

DrawTransitionElementCommon() public static méthode

public static DrawTransitionElementCommon ( Rect rect, TransitionEditionContext transitionContext, bool selected, bool focused ) : void
rect UnityEngine.Rect
transitionContext TransitionEditionContext
selected bool
focused bool
Résultat void

DrawTransitionHeaderCommon() public static méthode

public static DrawTransitionHeaderCommon ( Rect rect ) : void
rect UnityEngine.Rect
Résultat void

GetPreviewTitle() public méthode

public GetPreviewTitle ( ) : GUIContent
Résultat UnityEngine.GUIContent

InitSerializedProperties() protected méthode

protected InitSerializedProperties ( ) : void
Résultat void

OnDestroy() public méthode

public OnDestroy ( ) : void
Résultat void

OnDisable() public méthode

public OnDisable ( ) : void
Résultat void

OnEnable() public méthode

public OnEnable ( ) : void
Résultat void

Property Details

m_ConditionList protected_oe property

protected ReorderableList,UnityEditorInternal m_ConditionList
Résultat UnityEditorInternal.ReorderableList

m_Conditions protected_oe property

protected SerializedProperty,UnityEditor m_Conditions
Résultat UnityEditor.SerializedProperty

m_Controller protected_oe property

protected AnimatorController,UnityEditor.Animations m_Controller
Résultat UnityEditor.Animations.AnimatorController

m_LayerIndex protected_oe property

protected int m_LayerIndex
Résultat int

m_Name protected_oe property

protected SerializedProperty,UnityEditor m_Name
Résultat UnityEditor.SerializedProperty

m_PreviewObject protected_oe property

protected Animator,UnityEngine m_PreviewObject
Résultat UnityEngine.Animator

m_SerializedTransition protected_oe property

protected SerializedObject,UnityEditor m_SerializedTransition
Résultat UnityEditor.SerializedObject

m_TransitionContexts protected_oe property

protected TransitionEditionContext[],UnityEditor.Graphs.AnimationStateMachine m_TransitionContexts
Résultat UnityEditor.Graphs.AnimationStateMachine.TransitionEditionContext[]

m_TransitionList protected_oe property

protected ReorderableList,UnityEditorInternal m_TransitionList
Résultat UnityEditorInternal.ReorderableList

m_floatModes protected_oe static_oe property

protected static List m_floatModes
Résultat List

m_intModes protected_oe static_oe property

protected static List m_intModes
Résultat List

showTransitionList public_oe property

public bool showTransitionList
Résultat bool