C# Class UTJ.hwi.Descriptor

Afficher le fichier Open project: unity3d-jp/NVIDIAHairWorksIntegration

Méthodes publiques

Свойство Type Description
m_backStopRadius float
m_backfaceCullingThreshold float
m_bendStiffness float
m_bendStiffnessCurve Vector4
m_clumpNoise float
m_clumpRoundness float
m_clumpScale float
m_colorizeMode int
m_cullSphereInvTransform UnityEngine.Matrix4x4
m_damping float
m_density float
m_detailLODDensity float
m_detailLODEnd float
m_detailLODStart float
m_detailLODWidth float
m_diffuseBlend float
m_distanceLODDensity float
m_distanceLODEnd float
m_distanceLODFadeStart float
m_distanceLODStart float
m_distanceLODWidth float
m_friction float
m_glintCount float
m_glintExponent float
m_glintStrength float
m_gravityDir Vector3
m_hairNormalBoneIndex int
m_hairNormalWeight float
m_inertiaLimit float
m_inertiaScale float
m_interactionStiffness float
m_interactionStiffnessCurve Vector4
m_lengthNoise float
m_lengthScale float
m_massScale float
m_modelToWorld UnityEngine.Matrix4x4
m_pinStiffness float
m_rootAlphaFalloff float
m_rootColor Color
m_rootStiffness float
m_rootTipColorFalloff float
m_rootTipColorWeight float
m_shadowDensityScale float
m_shadowSigma float
m_specularColor Color
m_specularEnvScale float
m_specularNoiseScale float
m_specularPowerPrimary float
m_specularPowerSecondary float
m_specularPrimary float
m_specularPrimaryBreakup float
m_specularSecondary float
m_specularSecondaryOffset float
m_splineMultiplier int
m_stiffness float
m_stiffnessCurve Vector4
m_stiffnessDamping float
m_stiffnessDampingCurve Vector4
m_stiffnessStrength float
m_stiffnessStrengthCurve Vector4
m_strandBlendMode int
m_strandBlendScale float
m_tipColor Color
m_tipStiffness float
m_visualizeHairSkips int
m_waveFreq float
m_waveFreqNoise float
m_waveRootStraighten float
m_waveScale float
m_waveScaleClump float
m_waveScaleNoise float
m_waveScaleStrand float
m_width float
m_widthNoise float
m_widthRootScale float
m_widthTipScale float
m_wind Vector3
m_windNoise float

Méthodes publiques

Méthode Description
initialize ( ) : void

Method Details

initialize() public méthode

public initialize ( ) : void
Résultat void

Property Details

m_backStopRadius public_oe property

public float m_backStopRadius
Résultat float

m_backfaceCullingThreshold public_oe property

public float m_backfaceCullingThreshold
Résultat float

m_bendStiffness public_oe property

public float m_bendStiffness
Résultat float

m_bendStiffnessCurve public_oe property

public Vector4 m_bendStiffnessCurve
Résultat Vector4

m_clumpNoise public_oe property

public float m_clumpNoise
Résultat float

m_clumpRoundness public_oe property

public float m_clumpRoundness
Résultat float

m_clumpScale public_oe property

public float m_clumpScale
Résultat float

m_colorizeMode public_oe property

public int m_colorizeMode
Résultat int

m_cullSphereInvTransform public_oe property

public Matrix4x4,UnityEngine m_cullSphereInvTransform
Résultat UnityEngine.Matrix4x4

m_damping public_oe property

public float m_damping
Résultat float

m_density public_oe property

public float m_density
Résultat float

m_detailLODDensity public_oe property

public float m_detailLODDensity
Résultat float

m_detailLODEnd public_oe property

public float m_detailLODEnd
Résultat float

m_detailLODStart public_oe property

public float m_detailLODStart
Résultat float

m_detailLODWidth public_oe property

public float m_detailLODWidth
Résultat float

m_diffuseBlend public_oe property

public float m_diffuseBlend
Résultat float

m_distanceLODDensity public_oe property

public float m_distanceLODDensity
Résultat float

m_distanceLODEnd public_oe property

public float m_distanceLODEnd
Résultat float

m_distanceLODFadeStart public_oe property

public float m_distanceLODFadeStart
Résultat float

m_distanceLODStart public_oe property

public float m_distanceLODStart
Résultat float

m_distanceLODWidth public_oe property

public float m_distanceLODWidth
Résultat float

m_friction public_oe property

public float m_friction
Résultat float

m_glintCount public_oe property

public float m_glintCount
Résultat float

m_glintExponent public_oe property

public float m_glintExponent
Résultat float

m_glintStrength public_oe property

public float m_glintStrength
Résultat float

m_gravityDir public_oe property

public Vector3 m_gravityDir
Résultat Vector3

m_hairNormalBoneIndex public_oe property

public int m_hairNormalBoneIndex
Résultat int

m_hairNormalWeight public_oe property

public float m_hairNormalWeight
Résultat float

m_inertiaLimit public_oe property

public float m_inertiaLimit
Résultat float

m_inertiaScale public_oe property

public float m_inertiaScale
Résultat float

m_interactionStiffness public_oe property

public float m_interactionStiffness
Résultat float

m_interactionStiffnessCurve public_oe property

public Vector4 m_interactionStiffnessCurve
Résultat Vector4

m_lengthNoise public_oe property

public float m_lengthNoise
Résultat float

m_lengthScale public_oe property

public float m_lengthScale
Résultat float

m_massScale public_oe property

public float m_massScale
Résultat float

m_modelToWorld public_oe property

public Matrix4x4,UnityEngine m_modelToWorld
Résultat UnityEngine.Matrix4x4

m_pinStiffness public_oe property

public float m_pinStiffness
Résultat float

m_rootAlphaFalloff public_oe property

public float m_rootAlphaFalloff
Résultat float

m_rootColor public_oe property

public Color m_rootColor
Résultat Color

m_rootStiffness public_oe property

public float m_rootStiffness
Résultat float

m_rootTipColorFalloff public_oe property

public float m_rootTipColorFalloff
Résultat float

m_rootTipColorWeight public_oe property

public float m_rootTipColorWeight
Résultat float

m_shadowDensityScale public_oe property

public float m_shadowDensityScale
Résultat float

m_shadowSigma public_oe property

public float m_shadowSigma
Résultat float

m_specularColor public_oe property

public Color m_specularColor
Résultat Color

m_specularEnvScale public_oe property

public float m_specularEnvScale
Résultat float

m_specularNoiseScale public_oe property

public float m_specularNoiseScale
Résultat float

m_specularPowerPrimary public_oe property

public float m_specularPowerPrimary
Résultat float

m_specularPowerSecondary public_oe property

public float m_specularPowerSecondary
Résultat float

m_specularPrimary public_oe property

public float m_specularPrimary
Résultat float

m_specularPrimaryBreakup public_oe property

public float m_specularPrimaryBreakup
Résultat float

m_specularSecondary public_oe property

public float m_specularSecondary
Résultat float

m_specularSecondaryOffset public_oe property

public float m_specularSecondaryOffset
Résultat float

m_splineMultiplier public_oe property

public int m_splineMultiplier
Résultat int

m_stiffness public_oe property

public float m_stiffness
Résultat float

m_stiffnessCurve public_oe property

public Vector4 m_stiffnessCurve
Résultat Vector4

m_stiffnessDamping public_oe property

public float m_stiffnessDamping
Résultat float

m_stiffnessDampingCurve public_oe property

public Vector4 m_stiffnessDampingCurve
Résultat Vector4

m_stiffnessStrength public_oe property

public float m_stiffnessStrength
Résultat float

m_stiffnessStrengthCurve public_oe property

public Vector4 m_stiffnessStrengthCurve
Résultat Vector4

m_strandBlendMode public_oe property

public int m_strandBlendMode
Résultat int

m_strandBlendScale public_oe property

public float m_strandBlendScale
Résultat float

m_tipColor public_oe property

public Color m_tipColor
Résultat Color

m_tipStiffness public_oe property

public float m_tipStiffness
Résultat float

m_visualizeHairSkips public_oe property

public int m_visualizeHairSkips
Résultat int

m_waveFreq public_oe property

public float m_waveFreq
Résultat float

m_waveFreqNoise public_oe property

public float m_waveFreqNoise
Résultat float

m_waveRootStraighten public_oe property

public float m_waveRootStraighten
Résultat float

m_waveScale public_oe property

public float m_waveScale
Résultat float

m_waveScaleClump public_oe property

public float m_waveScaleClump
Résultat float

m_waveScaleNoise public_oe property

public float m_waveScaleNoise
Résultat float

m_waveScaleStrand public_oe property

public float m_waveScaleStrand
Résultat float

m_width public_oe property

public float m_width
Résultat float

m_widthNoise public_oe property

public float m_widthNoise
Résultat float

m_widthRootScale public_oe property

public float m_widthRootScale
Résultat float

m_widthTipScale public_oe property

public float m_widthTipScale
Résultat float

m_wind public_oe property

public Vector3 m_wind
Résultat Vector3

m_windNoise public_oe property

public float m_windNoise
Résultat float