C# Class Swordening.HelpMenu

This is a game component that implements IUpdateable.
Inheritance: AbstractMenu
Afficher le fichier Open project: ArghyV/Peliohjelmointi-s2011

Méthodes publiques

Méthode Description
Draw ( GameTime gameTime ) : void

Allows the game component to draw itself.

HelpMenu ( SwordeningGame game, InMenus gameState ) : System
Update ( GameTime gameTime ) : void

Allows the game component to update itself.

Méthodes protégées

Méthode Description
LoadContent ( ) : void

Called when graphics resources need to be loaded. Override this method to load any component-specific graphics resources.

ProcessKeyboardInput ( GameTime gameTime ) : void

Handles keyboard input.

ProcessMouseInput ( GameTime gameTime ) : void

Handles mouse input.

Method Details

Draw() public méthode

Allows the game component to draw itself.
public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Résultat void

HelpMenu() public méthode

public HelpMenu ( SwordeningGame game, InMenus gameState ) : System
game SwordeningGame
gameState InMenus
Résultat System

LoadContent() protected méthode

Called when graphics resources need to be loaded. Override this method to load any component-specific graphics resources.
protected LoadContent ( ) : void
Résultat void

ProcessKeyboardInput() protected méthode

Handles keyboard input.
protected ProcessKeyboardInput ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

ProcessMouseInput() protected méthode

Handles mouse input.
protected ProcessMouseInput ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Update() public méthode

Allows the game component to update itself.
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Résultat void