Méthode | Description | |
---|---|---|
Clear ( ) : void | ||
ExistStory ( string storyId, int sceneId ) : bool | ||
GetStories ( int sceneId ) : StoryInstance>.Dictionary |
||
GetStories ( string file ) : StoryInstance>.Dictionary |
||
LoadStories ( int sceneId, string _namespace ) : void | ||
LoadStory ( string file, int sceneId, string _namespace ) : void | ||
LoadStoryCode ( string code, int sceneId, string _namespace ) : void | ||
LoadStoryText ( string text, int sceneId, string _namespace ) : void | ||
NewInstance ( ) : |
||
NewStoryInstance ( string storyId, int sceneId ) : |
Méthode | Description | |
---|---|---|
GetStoryInstanceResource ( string storyId, int sceneId ) : |
||
Load ( Dsl dataFile, int sceneId, string _namespace, string resourceName ) : void | ||
StoryConfigManager ( ) : System |
public ExistStory ( string storyId, int sceneId ) : bool | ||
storyId | string | |
sceneId | int | |
Résultat | bool |
public GetStories ( int sceneId ) : StoryInstance>.Dictionary |
||
sceneId | int | |
Résultat | StoryInstance>.Dictionary |
public GetStories ( string file ) : StoryInstance>.Dictionary |
||
file | string | |
Résultat | StoryInstance>.Dictionary |
public LoadStories ( int sceneId, string _namespace ) : void | ||
sceneId | int | |
_namespace | string | |
Résultat | void |
public LoadStory ( string file, int sceneId, string _namespace ) : void | ||
file | string | |
sceneId | int | |
_namespace | string | |
Résultat | void |
public LoadStoryCode ( string code, int sceneId, string _namespace ) : void | ||
code | string | |
sceneId | int | |
_namespace | string | |
Résultat | void |
public LoadStoryText ( string text, int sceneId, string _namespace ) : void | ||
text | string | |
sceneId | int | |
_namespace | string | |
Résultat | void |
public static NewInstance ( ) : |
||
Résultat |
public NewStoryInstance ( string storyId, int sceneId ) : |
||
storyId | string | |
sceneId | int | |
Résultat |