C# Class Spine.Unity.Modules.SkeletonGhostRenderer

Inheritance: UnityEngine.MonoBehaviour
Afficher le fichier Open project: EsotericSoftware/spine-runtimes

Méthodes publiques

Свойство Type Description
fadeSpeed float

Méthodes publiques

Méthode Description
Awake ( ) : void
Cleanup ( ) : void
Initialize ( Mesh mesh, Material materials, Color32 color, bool additive, float speed, int sortingLayerID, int sortingOrder ) : void

Private Methods

Méthode Description
Fade ( ) : IEnumerator
FadeAdditive ( ) : IEnumerator

Method Details

Awake() public méthode

public Awake ( ) : void
Résultat void

Cleanup() public méthode

public Cleanup ( ) : void
Résultat void

Initialize() public méthode

public Initialize ( Mesh mesh, Material materials, Color32 color, bool additive, float speed, int sortingLayerID, int sortingOrder ) : void
mesh UnityEngine.Mesh
materials UnityEngine.Material
color UnityEngine.Color32
additive bool
speed float
sortingLayerID int
sortingOrder int
Résultat void

Property Details

fadeSpeed public_oe property

public float fadeSpeed
Résultat float