C# Class Some2DRPG.MapScripts.Some2DRPGMasterScript

Inheritance: IMapScript
Afficher le fichier Open project: MichaelAquilina/Some-2D-RPG

Méthodes publiques

Méthode Description
MapLoaded ( GameEngine.TeeEngine engine, TiledMap map, MapEventArgs mapEventArgs ) : void
MapUnloaded ( GameEngine.TeeEngine engine, TiledMap map ) : void
Update ( GameEngine.TeeEngine engine, GameTime gameTime ) : void
staticObject_UpdateEvent ( Entity caller, GameTime gameTime, GameEngine.TeeEngine engine ) : void

Method Details

MapLoaded() public méthode

public MapLoaded ( GameEngine.TeeEngine engine, TiledMap map, MapEventArgs mapEventArgs ) : void
engine GameEngine.TeeEngine
map GameEngine.Tiled.TiledMap
mapEventArgs GameEngine.Tiled.MapEventArgs
Résultat void

MapUnloaded() public méthode

public MapUnloaded ( GameEngine.TeeEngine engine, TiledMap map ) : void
engine GameEngine.TeeEngine
map GameEngine.Tiled.TiledMap
Résultat void

Update() public méthode

public Update ( GameEngine.TeeEngine engine, GameTime gameTime ) : void
engine GameEngine.TeeEngine
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

staticObject_UpdateEvent() public méthode

public staticObject_UpdateEvent ( Entity caller, GameTime gameTime, GameEngine.TeeEngine engine ) : void
caller GameEngine.GameObjects.Entity
gameTime Microsoft.Xna.Framework.GameTime
engine GameEngine.TeeEngine
Résultat void