C# Class Some2DRPG.GameObjects.Characters.NPC

Inheritance: CollidableEntity
Afficher le fichier Open project: MichaelAquilina/Some-2D-RPG

Méthodes publiques

Méthode Description
NPC ( ) : System
Update ( GameTime gameTime, TeeEngine engine ) : void

Private Methods

Méthode Description
AggressiveNpcAI ( GameTime gameTime, TeeEngine engine ) : void
NPC_Interact ( RPGEntity sender, Entity invoker, GameTime gameTime, TeeEngine engine ) : void
PathfindingValidator ( ANode current, ANode target, TeeEngine engine, GameTime gameTime ) : bool

Method Details

NPC() public méthode

public NPC ( ) : System
Résultat System

Update() public méthode

public Update ( GameTime gameTime, TeeEngine engine ) : void
gameTime Microsoft.Xna.Framework.GameTime
engine TeeEngine
Résultat void