C# Class SkylinesMultiplayer.CitizenNetworkManager

Inheritance: UnityEngine.MonoBehaviour
Afficher le fichier Open project: Fr0sZ/Skylines-Multiplayer Class Usage Examples

Méthodes publiques

Свойство Type Description
m_fakeCitizens List>.Dictionary
m_fakeCitizensCurrentPool NetworkCarObject>.Dictionary
m_fakeCitizensPoolAvailable List
m_fakeCitizensPoolInUse List

Méthodes publiques

Méthode Description
RemoveCitizen ( int carID ) : void
ServerSendCitizenPositions ( ) : void
Start ( ) : void
UpdateCitizensPositions ( NetIncomingMessage msg ) : void

Method Details

RemoveCitizen() public méthode

public RemoveCitizen ( int carID ) : void
carID int
Résultat void

ServerSendCitizenPositions() public méthode

public ServerSendCitizenPositions ( ) : void
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

UpdateCitizensPositions() public méthode

public UpdateCitizensPositions ( NetIncomingMessage msg ) : void
msg Lidgren.Network.NetIncomingMessage
Résultat void

Property Details

m_fakeCitizens public_oe property

public Dictionary> m_fakeCitizens
Résultat List>.Dictionary

m_fakeCitizensCurrentPool public_oe property

public Dictionary m_fakeCitizensCurrentPool
Résultat NetworkCarObject>.Dictionary

m_fakeCitizensPoolAvailable public_oe property

public List m_fakeCitizensPoolAvailable
Résultat List

m_fakeCitizensPoolInUse public_oe property

public List m_fakeCitizensPoolInUse
Résultat List