C# Class Server.Network.PacketHandlers

Afficher le fichier Open project: runuo/runuo Class Usage Examples

Méthodes publiques

Свойство Type Description
ThirdPartyAuthCallback PlayCharCallback
m_ValidAnimations int[]

Méthodes publiques

Méthode Description
AccountID ( Server.Network.NetState state, PacketReader pvSrc ) : void
AccountLogin ( Server.Network.NetState state, PacketReader pvSrc ) : void
AccountLogin_ReplyAck ( Server.Network.NetState state ) : void
AccountLogin_ReplyRej ( Server.Network.NetState state, ALRReason reason ) : void
Animate ( Server.Network.NetState state, PacketReader pvSrc ) : void
AsciiPromptResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
AsciiSpeech ( Server.Network.NetState state, PacketReader pvSrc ) : void
AssistVersion ( Server.Network.NetState state, PacketReader pvSrc ) : void
AttackReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
BandageTarget ( Server.Network.NetState state, PacketReader pvSrc ) : void
BatchQueryProperties ( Server.Network.NetState state, PacketReader pvSrc ) : void
CastSpell ( Server.Network.NetState state, PacketReader pvSrc ) : void
ChangeSkillLock ( Server.Network.NetState state, PacketReader pvSrc ) : void
ChangeZ ( Server.Network.NetState state, PacketReader pvSrc ) : void
ChatRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
ClientType ( Server.Network.NetState state, PacketReader pvSrc ) : void
ClientVersion ( Server.Network.NetState state, PacketReader pvSrc ) : void
CloseStatus ( Server.Network.NetState state, PacketReader pvSrc ) : void
ConfigurationFile ( Server.Network.NetState state, PacketReader pvSrc ) : void
ContextMenuRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
ContextMenuResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
CrashReport ( Server.Network.NetState state, PacketReader pvSrc ) : void
CreateCharacter ( Server.Network.NetState state, PacketReader pvSrc ) : void
CreateCharacter70160 ( Server.Network.NetState state, PacketReader pvSrc ) : void
DeathStatusResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
DeleteCharacter ( Server.Network.NetState state, PacketReader pvSrc ) : void
DeleteStatic ( Server.Network.NetState state, PacketReader pvSrc ) : void
DisarmRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
Disconnect ( Server.Network.NetState state, PacketReader pvSrc ) : void
DisplayGumpResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
DoLogin ( Server.Network.NetState state, Mobile m ) : void
DropReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
DropReq6017 ( Server.Network.NetState state, PacketReader pvSrc ) : void
Edit ( Server.Network.NetState state, PacketReader pvSrc ) : void
Empty ( Server.Network.NetState state, PacketReader pvSrc ) : void
EncodedCommand ( Server.Network.NetState state, PacketReader pvSrc ) : void
EquipReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
ExtendedCommand ( Server.Network.NetState state, PacketReader pvSrc ) : void
GMSingle ( Server.Network.NetState state, PacketReader pvSrc ) : void
GameCentralMoniter ( Server.Network.NetState state, PacketReader pvSrc ) : void
GameLogin ( Server.Network.NetState state, PacketReader pvSrc ) : void
Get6017Handler ( int packetID ) : PacketHandler
GetEncodedHandler ( int packetID ) : EncodedPacketHandler
GetExtendedHandler ( int packetID ) : PacketHandler
GetHandler ( int packetID ) : PacketHandler
GodModeRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
GodviewQuery ( Server.Network.NetState state, PacketReader pvSrc ) : void
GuildGumpRequest ( Server.Network.NetState state, IEntity e, EncodedReader reader ) : void
HelpRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
HuePickerResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
Language ( Server.Network.NetState state, PacketReader pvSrc ) : void
LiftReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
LoginServerSeed ( Server.Network.NetState state, PacketReader pvSrc ) : void
LogoutReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
LookReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
MenuResponse ( NetState state, PacketReader pvSrc ) : void
MobileNameRequest ( NetState state, PacketReader pvSrc ) : void
MobileQuery ( NetState state, PacketReader pvSrc ) : void
MovementReq ( NetState state, PacketReader pvSrc ) : void
NewAnimData ( NetState state, PacketReader pvSrc ) : void
NewRegion ( NetState state, PacketReader pvSrc ) : void
NewTerrain ( NetState state, PacketReader pvSrc ) : void
ObjectHelpRequest ( NetState state, PacketReader pvSrc ) : void
PartyMessage ( NetState state, PacketReader pvSrc ) : void
PartyMessage_Accept ( NetState state, PacketReader pvSrc ) : void
PartyMessage_AddMember ( NetState state, PacketReader pvSrc ) : void
PartyMessage_Decline ( NetState state, PacketReader pvSrc ) : void
PartyMessage_PrivateMessage ( NetState state, PacketReader pvSrc ) : void
PartyMessage_PublicMessage ( NetState state, PacketReader pvSrc ) : void
PartyMessage_RemoveMember ( NetState state, PacketReader pvSrc ) : void
PartyMessage_SetCanLoot ( NetState state, PacketReader pvSrc ) : void
PingReq ( NetState state, PacketReader pvSrc ) : void
PlayCharacter ( NetState state, PacketReader pvSrc ) : void
PlayServer ( NetState state, PacketReader pvSrc ) : void
ProfileReq ( NetState state, PacketReader pvSrc ) : void
QueryProperties ( NetState state, PacketReader pvSrc ) : void
QuestArrow ( NetState state, PacketReader pvSrc ) : void
QuestGumpRequest ( NetState state, IEntity e, EncodedReader reader ) : void
Register ( int packetID, int length, bool ingame, OnPacketReceive onReceive ) : void
Register6017 ( int packetID, int length, bool ingame, OnPacketReceive onReceive ) : void
RegisterEncoded ( int packetID, bool ingame, OnEncodedPacketReceive onReceive ) : void
RegisterExtended ( int packetID, bool ingame, OnPacketReceive onReceive ) : void
RegisterThrottler ( int packetID, ThrottlePacketCallback t ) : void
RemoveEncodedHandler ( int packetID ) : void
RemoveExtendedHandler ( int packetID ) : void
RenameRequest ( NetState state, PacketReader pvSrc ) : void
RequestScrollWindow ( NetState state, PacketReader pvSrc ) : void
ResourceQuery ( NetState state, PacketReader pvSrc ) : void
Resynchronize ( NetState state, PacketReader pvSrc ) : void
ScreenSize ( NetState state, PacketReader pvSrc ) : void
SecureTrade ( NetState state, PacketReader pvSrc ) : void
SetAbility ( NetState state, IEntity e, EncodedReader reader ) : void
SetUpdateRange ( NetState state, PacketReader pvSrc ) : void
SetWarMode ( NetState state, PacketReader pvSrc ) : void
StatLockChange ( NetState state, PacketReader pvSrc ) : void
StunRequest ( NetState state, PacketReader pvSrc ) : void
SystemInfo ( NetState state, PacketReader pvSrc ) : void
TargetResponse ( NetState state, PacketReader pvSrc ) : void
TextCommand ( NetState state, PacketReader pvSrc ) : void
ToggleFlying ( NetState state, PacketReader pvSrc ) : void
TripTime ( NetState state, PacketReader pvSrc ) : void
UTripTime ( NetState state, PacketReader pvSrc ) : void
UnicodePromptResponse ( NetState state, PacketReader pvSrc ) : void
UnicodeSpeech ( NetState state, PacketReader pvSrc ) : void
UseReq ( NetState state, PacketReader pvSrc ) : void
VendorBuyReply ( NetState state, PacketReader pvSrc ) : void
VendorSellReply ( NetState state, PacketReader pvSrc ) : void
VerifyGC ( NetState state ) : bool

Private Methods

Méthode Description
GenerateAuthID ( Server.Network.NetState state ) : int
PacketHandlers ( ) : System
UnhandledBF ( NetState state, PacketReader pvSrc ) : void

Method Details

AccountID() public static méthode

public static AccountID ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

AccountLogin() public static méthode

public static AccountLogin ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

AccountLogin_ReplyAck() public static méthode

public static AccountLogin_ReplyAck ( Server.Network.NetState state ) : void
state Server.Network.NetState
Résultat void

AccountLogin_ReplyRej() public static méthode

public static AccountLogin_ReplyRej ( Server.Network.NetState state, ALRReason reason ) : void
state Server.Network.NetState
reason ALRReason
Résultat void

Animate() public static méthode

public static Animate ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

AsciiPromptResponse() public static méthode

public static AsciiPromptResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

AsciiSpeech() public static méthode

public static AsciiSpeech ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

AssistVersion() public static méthode

public static AssistVersion ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

AttackReq() public static méthode

public static AttackReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

BandageTarget() public static méthode

public static BandageTarget ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

BatchQueryProperties() public static méthode

public static BatchQueryProperties ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

CastSpell() public static méthode

public static CastSpell ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

ChangeSkillLock() public static méthode

public static ChangeSkillLock ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

ChangeZ() public static méthode

public static ChangeZ ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

ChatRequest() public static méthode

public static ChatRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

ClientType() public static méthode

public static ClientType ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

ClientVersion() public static méthode

public static ClientVersion ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

CloseStatus() public static méthode

public static CloseStatus ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

ConfigurationFile() public static méthode

public static ConfigurationFile ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

ContextMenuRequest() public static méthode

public static ContextMenuRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

ContextMenuResponse() public static méthode

public static ContextMenuResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

CrashReport() public static méthode

public static CrashReport ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

CreateCharacter() public static méthode

public static CreateCharacter ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

CreateCharacter70160() public static méthode

public static CreateCharacter70160 ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

DeathStatusResponse() public static méthode

public static DeathStatusResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

DeleteCharacter() public static méthode

public static DeleteCharacter ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

DeleteStatic() public static méthode

public static DeleteStatic ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

DisarmRequest() public static méthode

public static DisarmRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

Disconnect() public static méthode

public static Disconnect ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

DisplayGumpResponse() public static méthode

public static DisplayGumpResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

DoLogin() public static méthode

public static DoLogin ( Server.Network.NetState state, Mobile m ) : void
state Server.Network.NetState
m Mobile
Résultat void

DropReq() public static méthode

public static DropReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

DropReq6017() public static méthode

public static DropReq6017 ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

Edit() public static méthode

public static Edit ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

Empty() public static méthode

public static Empty ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

EncodedCommand() public static méthode

public static EncodedCommand ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

EquipReq() public static méthode

public static EquipReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

ExtendedCommand() public static méthode

public static ExtendedCommand ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

GMSingle() public static méthode

public static GMSingle ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

GameCentralMoniter() public static méthode

public static GameCentralMoniter ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

GameLogin() public static méthode

public static GameLogin ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

Get6017Handler() public static méthode

public static Get6017Handler ( int packetID ) : PacketHandler
packetID int
Résultat PacketHandler

GetEncodedHandler() public static méthode

public static GetEncodedHandler ( int packetID ) : EncodedPacketHandler
packetID int
Résultat EncodedPacketHandler

GetExtendedHandler() public static méthode

public static GetExtendedHandler ( int packetID ) : PacketHandler
packetID int
Résultat PacketHandler

GetHandler() public static méthode

public static GetHandler ( int packetID ) : PacketHandler
packetID int
Résultat PacketHandler

GodModeRequest() public static méthode

public static GodModeRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

GodviewQuery() public static méthode

public static GodviewQuery ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

GuildGumpRequest() public static méthode

public static GuildGumpRequest ( Server.Network.NetState state, IEntity e, EncodedReader reader ) : void
state Server.Network.NetState
e IEntity
reader EncodedReader
Résultat void

HelpRequest() public static méthode

public static HelpRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

HuePickerResponse() public static méthode

public static HuePickerResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

Language() public static méthode

public static Language ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

LiftReq() public static méthode

public static LiftReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

LoginServerSeed() public static méthode

public static LoginServerSeed ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

LogoutReq() public static méthode

public static LogoutReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

LookReq() public static méthode

public static LookReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
Résultat void

MenuResponse() public static méthode

public static MenuResponse ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

MobileNameRequest() public static méthode

public static MobileNameRequest ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

MobileQuery() public static méthode

public static MobileQuery ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

MovementReq() public static méthode

public static MovementReq ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

NewAnimData() public static méthode

public static NewAnimData ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

NewRegion() public static méthode

public static NewRegion ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

NewTerrain() public static méthode

public static NewTerrain ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

ObjectHelpRequest() public static méthode

public static ObjectHelpRequest ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PartyMessage() public static méthode

public static PartyMessage ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PartyMessage_Accept() public static méthode

public static PartyMessage_Accept ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PartyMessage_AddMember() public static méthode

public static PartyMessage_AddMember ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PartyMessage_Decline() public static méthode

public static PartyMessage_Decline ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PartyMessage_PrivateMessage() public static méthode

public static PartyMessage_PrivateMessage ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PartyMessage_PublicMessage() public static méthode

public static PartyMessage_PublicMessage ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PartyMessage_RemoveMember() public static méthode

public static PartyMessage_RemoveMember ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PartyMessage_SetCanLoot() public static méthode

public static PartyMessage_SetCanLoot ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PingReq() public static méthode

public static PingReq ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PlayCharacter() public static méthode

public static PlayCharacter ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

PlayServer() public static méthode

public static PlayServer ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

ProfileReq() public static méthode

public static ProfileReq ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

QueryProperties() public static méthode

public static QueryProperties ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

QuestArrow() public static méthode

public static QuestArrow ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

QuestGumpRequest() public static méthode

public static QuestGumpRequest ( NetState state, IEntity e, EncodedReader reader ) : void
state NetState
e IEntity
reader EncodedReader
Résultat void

Register() public static méthode

public static Register ( int packetID, int length, bool ingame, OnPacketReceive onReceive ) : void
packetID int
length int
ingame bool
onReceive OnPacketReceive
Résultat void

Register6017() public static méthode

public static Register6017 ( int packetID, int length, bool ingame, OnPacketReceive onReceive ) : void
packetID int
length int
ingame bool
onReceive OnPacketReceive
Résultat void

RegisterEncoded() public static méthode

public static RegisterEncoded ( int packetID, bool ingame, OnEncodedPacketReceive onReceive ) : void
packetID int
ingame bool
onReceive OnEncodedPacketReceive
Résultat void

RegisterExtended() public static méthode

public static RegisterExtended ( int packetID, bool ingame, OnPacketReceive onReceive ) : void
packetID int
ingame bool
onReceive OnPacketReceive
Résultat void

RegisterThrottler() public static méthode

public static RegisterThrottler ( int packetID, ThrottlePacketCallback t ) : void
packetID int
t ThrottlePacketCallback
Résultat void

RemoveEncodedHandler() public static méthode

public static RemoveEncodedHandler ( int packetID ) : void
packetID int
Résultat void

RemoveExtendedHandler() public static méthode

public static RemoveExtendedHandler ( int packetID ) : void
packetID int
Résultat void

RenameRequest() public static méthode

public static RenameRequest ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

RequestScrollWindow() public static méthode

public static RequestScrollWindow ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

ResourceQuery() public static méthode

public static ResourceQuery ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

Resynchronize() public static méthode

public static Resynchronize ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

ScreenSize() public static méthode

public static ScreenSize ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

SecureTrade() public static méthode

public static SecureTrade ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

SetAbility() public static méthode

public static SetAbility ( NetState state, IEntity e, EncodedReader reader ) : void
state NetState
e IEntity
reader EncodedReader
Résultat void

SetUpdateRange() public static méthode

public static SetUpdateRange ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

SetWarMode() public static méthode

public static SetWarMode ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

StatLockChange() public static méthode

public static StatLockChange ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

StunRequest() public static méthode

public static StunRequest ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

SystemInfo() public static méthode

public static SystemInfo ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

TargetResponse() public static méthode

public static TargetResponse ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

TextCommand() public static méthode

public static TextCommand ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

ToggleFlying() public static méthode

public static ToggleFlying ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

TripTime() public static méthode

public static TripTime ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

UTripTime() public static méthode

public static UTripTime ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

UnicodePromptResponse() public static méthode

public static UnicodePromptResponse ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

UnicodeSpeech() public static méthode

public static UnicodeSpeech ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

UseReq() public static méthode

public static UseReq ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

VendorBuyReply() public static méthode

public static VendorBuyReply ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

VendorSellReply() public static méthode

public static VendorSellReply ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
Résultat void

VerifyGC() public static méthode

public static VerifyGC ( NetState state ) : bool
state NetState
Résultat bool

Property Details

ThirdPartyAuthCallback public_oe static_oe property

public static PlayCharCallback ThirdPartyAuthCallback
Résultat PlayCharCallback

m_ValidAnimations public_oe static_oe property

public static int[] m_ValidAnimations
Résultat int[]