C# Class Server.Network.PacketHandlers

Show file Open project: runuo/runuo Class Usage Examples

Public Properties

Property Type Description
ThirdPartyAuthCallback PlayCharCallback
m_ValidAnimations int[]

Public Methods

Method Description
AccountID ( Server.Network.NetState state, PacketReader pvSrc ) : void
AccountLogin ( Server.Network.NetState state, PacketReader pvSrc ) : void
AccountLogin_ReplyAck ( Server.Network.NetState state ) : void
AccountLogin_ReplyRej ( Server.Network.NetState state, ALRReason reason ) : void
Animate ( Server.Network.NetState state, PacketReader pvSrc ) : void
AsciiPromptResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
AsciiSpeech ( Server.Network.NetState state, PacketReader pvSrc ) : void
AssistVersion ( Server.Network.NetState state, PacketReader pvSrc ) : void
AttackReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
BandageTarget ( Server.Network.NetState state, PacketReader pvSrc ) : void
BatchQueryProperties ( Server.Network.NetState state, PacketReader pvSrc ) : void
CastSpell ( Server.Network.NetState state, PacketReader pvSrc ) : void
ChangeSkillLock ( Server.Network.NetState state, PacketReader pvSrc ) : void
ChangeZ ( Server.Network.NetState state, PacketReader pvSrc ) : void
ChatRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
ClientType ( Server.Network.NetState state, PacketReader pvSrc ) : void
ClientVersion ( Server.Network.NetState state, PacketReader pvSrc ) : void
CloseStatus ( Server.Network.NetState state, PacketReader pvSrc ) : void
ConfigurationFile ( Server.Network.NetState state, PacketReader pvSrc ) : void
ContextMenuRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
ContextMenuResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
CrashReport ( Server.Network.NetState state, PacketReader pvSrc ) : void
CreateCharacter ( Server.Network.NetState state, PacketReader pvSrc ) : void
CreateCharacter70160 ( Server.Network.NetState state, PacketReader pvSrc ) : void
DeathStatusResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
DeleteCharacter ( Server.Network.NetState state, PacketReader pvSrc ) : void
DeleteStatic ( Server.Network.NetState state, PacketReader pvSrc ) : void
DisarmRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
Disconnect ( Server.Network.NetState state, PacketReader pvSrc ) : void
DisplayGumpResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
DoLogin ( Server.Network.NetState state, Mobile m ) : void
DropReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
DropReq6017 ( Server.Network.NetState state, PacketReader pvSrc ) : void
Edit ( Server.Network.NetState state, PacketReader pvSrc ) : void
Empty ( Server.Network.NetState state, PacketReader pvSrc ) : void
EncodedCommand ( Server.Network.NetState state, PacketReader pvSrc ) : void
EquipReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
ExtendedCommand ( Server.Network.NetState state, PacketReader pvSrc ) : void
GMSingle ( Server.Network.NetState state, PacketReader pvSrc ) : void
GameCentralMoniter ( Server.Network.NetState state, PacketReader pvSrc ) : void
GameLogin ( Server.Network.NetState state, PacketReader pvSrc ) : void
Get6017Handler ( int packetID ) : PacketHandler
GetEncodedHandler ( int packetID ) : EncodedPacketHandler
GetExtendedHandler ( int packetID ) : PacketHandler
GetHandler ( int packetID ) : PacketHandler
GodModeRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
GodviewQuery ( Server.Network.NetState state, PacketReader pvSrc ) : void
GuildGumpRequest ( Server.Network.NetState state, IEntity e, EncodedReader reader ) : void
HelpRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
HuePickerResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
Language ( Server.Network.NetState state, PacketReader pvSrc ) : void
LiftReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
LoginServerSeed ( Server.Network.NetState state, PacketReader pvSrc ) : void
LogoutReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
LookReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
MenuResponse ( NetState state, PacketReader pvSrc ) : void
MobileNameRequest ( NetState state, PacketReader pvSrc ) : void
MobileQuery ( NetState state, PacketReader pvSrc ) : void
MovementReq ( NetState state, PacketReader pvSrc ) : void
NewAnimData ( NetState state, PacketReader pvSrc ) : void
NewRegion ( NetState state, PacketReader pvSrc ) : void
NewTerrain ( NetState state, PacketReader pvSrc ) : void
ObjectHelpRequest ( NetState state, PacketReader pvSrc ) : void
PartyMessage ( NetState state, PacketReader pvSrc ) : void
PartyMessage_Accept ( NetState state, PacketReader pvSrc ) : void
PartyMessage_AddMember ( NetState state, PacketReader pvSrc ) : void
PartyMessage_Decline ( NetState state, PacketReader pvSrc ) : void
PartyMessage_PrivateMessage ( NetState state, PacketReader pvSrc ) : void
PartyMessage_PublicMessage ( NetState state, PacketReader pvSrc ) : void
PartyMessage_RemoveMember ( NetState state, PacketReader pvSrc ) : void
PartyMessage_SetCanLoot ( NetState state, PacketReader pvSrc ) : void
PingReq ( NetState state, PacketReader pvSrc ) : void
PlayCharacter ( NetState state, PacketReader pvSrc ) : void
PlayServer ( NetState state, PacketReader pvSrc ) : void
ProfileReq ( NetState state, PacketReader pvSrc ) : void
QueryProperties ( NetState state, PacketReader pvSrc ) : void
QuestArrow ( NetState state, PacketReader pvSrc ) : void
QuestGumpRequest ( NetState state, IEntity e, EncodedReader reader ) : void
Register ( int packetID, int length, bool ingame, OnPacketReceive onReceive ) : void
Register6017 ( int packetID, int length, bool ingame, OnPacketReceive onReceive ) : void
RegisterEncoded ( int packetID, bool ingame, OnEncodedPacketReceive onReceive ) : void
RegisterExtended ( int packetID, bool ingame, OnPacketReceive onReceive ) : void
RegisterThrottler ( int packetID, ThrottlePacketCallback t ) : void
RemoveEncodedHandler ( int packetID ) : void
RemoveExtendedHandler ( int packetID ) : void
RenameRequest ( NetState state, PacketReader pvSrc ) : void
RequestScrollWindow ( NetState state, PacketReader pvSrc ) : void
ResourceQuery ( NetState state, PacketReader pvSrc ) : void
Resynchronize ( NetState state, PacketReader pvSrc ) : void
ScreenSize ( NetState state, PacketReader pvSrc ) : void
SecureTrade ( NetState state, PacketReader pvSrc ) : void
SetAbility ( NetState state, IEntity e, EncodedReader reader ) : void
SetUpdateRange ( NetState state, PacketReader pvSrc ) : void
SetWarMode ( NetState state, PacketReader pvSrc ) : void
StatLockChange ( NetState state, PacketReader pvSrc ) : void
StunRequest ( NetState state, PacketReader pvSrc ) : void
SystemInfo ( NetState state, PacketReader pvSrc ) : void
TargetResponse ( NetState state, PacketReader pvSrc ) : void
TextCommand ( NetState state, PacketReader pvSrc ) : void
ToggleFlying ( NetState state, PacketReader pvSrc ) : void
TripTime ( NetState state, PacketReader pvSrc ) : void
UTripTime ( NetState state, PacketReader pvSrc ) : void
UnicodePromptResponse ( NetState state, PacketReader pvSrc ) : void
UnicodeSpeech ( NetState state, PacketReader pvSrc ) : void
UseReq ( NetState state, PacketReader pvSrc ) : void
VendorBuyReply ( NetState state, PacketReader pvSrc ) : void
VendorSellReply ( NetState state, PacketReader pvSrc ) : void
VerifyGC ( NetState state ) : bool

Private Methods

Method Description
GenerateAuthID ( Server.Network.NetState state ) : int
PacketHandlers ( ) : System
UnhandledBF ( NetState state, PacketReader pvSrc ) : void

Method Details

AccountID() public static method

public static AccountID ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

AccountLogin() public static method

public static AccountLogin ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

AccountLogin_ReplyAck() public static method

public static AccountLogin_ReplyAck ( Server.Network.NetState state ) : void
state Server.Network.NetState
return void

AccountLogin_ReplyRej() public static method

public static AccountLogin_ReplyRej ( Server.Network.NetState state, ALRReason reason ) : void
state Server.Network.NetState
reason ALRReason
return void

Animate() public static method

public static Animate ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

AsciiPromptResponse() public static method

public static AsciiPromptResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

AsciiSpeech() public static method

public static AsciiSpeech ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

AssistVersion() public static method

public static AssistVersion ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

AttackReq() public static method

public static AttackReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

BandageTarget() public static method

public static BandageTarget ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

BatchQueryProperties() public static method

public static BatchQueryProperties ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

CastSpell() public static method

public static CastSpell ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

ChangeSkillLock() public static method

public static ChangeSkillLock ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

ChangeZ() public static method

public static ChangeZ ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

ChatRequest() public static method

public static ChatRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

ClientType() public static method

public static ClientType ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

ClientVersion() public static method

public static ClientVersion ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

CloseStatus() public static method

public static CloseStatus ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

ConfigurationFile() public static method

public static ConfigurationFile ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

ContextMenuRequest() public static method

public static ContextMenuRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

ContextMenuResponse() public static method

public static ContextMenuResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

CrashReport() public static method

public static CrashReport ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

CreateCharacter() public static method

public static CreateCharacter ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

CreateCharacter70160() public static method

public static CreateCharacter70160 ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

DeathStatusResponse() public static method

public static DeathStatusResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

DeleteCharacter() public static method

public static DeleteCharacter ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

DeleteStatic() public static method

public static DeleteStatic ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

DisarmRequest() public static method

public static DisarmRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

Disconnect() public static method

public static Disconnect ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

DisplayGumpResponse() public static method

public static DisplayGumpResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

DoLogin() public static method

public static DoLogin ( Server.Network.NetState state, Mobile m ) : void
state Server.Network.NetState
m Mobile
return void

DropReq() public static method

public static DropReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

DropReq6017() public static method

public static DropReq6017 ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

Edit() public static method

public static Edit ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

Empty() public static method

public static Empty ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

EncodedCommand() public static method

public static EncodedCommand ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

EquipReq() public static method

public static EquipReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

ExtendedCommand() public static method

public static ExtendedCommand ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

GMSingle() public static method

public static GMSingle ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

GameCentralMoniter() public static method

public static GameCentralMoniter ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

GameLogin() public static method

public static GameLogin ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

Get6017Handler() public static method

public static Get6017Handler ( int packetID ) : PacketHandler
packetID int
return PacketHandler

GetEncodedHandler() public static method

public static GetEncodedHandler ( int packetID ) : EncodedPacketHandler
packetID int
return EncodedPacketHandler

GetExtendedHandler() public static method

public static GetExtendedHandler ( int packetID ) : PacketHandler
packetID int
return PacketHandler

GetHandler() public static method

public static GetHandler ( int packetID ) : PacketHandler
packetID int
return PacketHandler

GodModeRequest() public static method

public static GodModeRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

GodviewQuery() public static method

public static GodviewQuery ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

GuildGumpRequest() public static method

public static GuildGumpRequest ( Server.Network.NetState state, IEntity e, EncodedReader reader ) : void
state Server.Network.NetState
e IEntity
reader EncodedReader
return void

HelpRequest() public static method

public static HelpRequest ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

HuePickerResponse() public static method

public static HuePickerResponse ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

Language() public static method

public static Language ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

LiftReq() public static method

public static LiftReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

LoginServerSeed() public static method

public static LoginServerSeed ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

LogoutReq() public static method

public static LogoutReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

LookReq() public static method

public static LookReq ( Server.Network.NetState state, PacketReader pvSrc ) : void
state Server.Network.NetState
pvSrc PacketReader
return void

MenuResponse() public static method

public static MenuResponse ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

MobileNameRequest() public static method

public static MobileNameRequest ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

MobileQuery() public static method

public static MobileQuery ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

MovementReq() public static method

public static MovementReq ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

NewAnimData() public static method

public static NewAnimData ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

NewRegion() public static method

public static NewRegion ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

NewTerrain() public static method

public static NewTerrain ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

ObjectHelpRequest() public static method

public static ObjectHelpRequest ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PartyMessage() public static method

public static PartyMessage ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PartyMessage_Accept() public static method

public static PartyMessage_Accept ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PartyMessage_AddMember() public static method

public static PartyMessage_AddMember ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PartyMessage_Decline() public static method

public static PartyMessage_Decline ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PartyMessage_PrivateMessage() public static method

public static PartyMessage_PrivateMessage ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PartyMessage_PublicMessage() public static method

public static PartyMessage_PublicMessage ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PartyMessage_RemoveMember() public static method

public static PartyMessage_RemoveMember ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PartyMessage_SetCanLoot() public static method

public static PartyMessage_SetCanLoot ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PingReq() public static method

public static PingReq ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PlayCharacter() public static method

public static PlayCharacter ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

PlayServer() public static method

public static PlayServer ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

ProfileReq() public static method

public static ProfileReq ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

QueryProperties() public static method

public static QueryProperties ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

QuestArrow() public static method

public static QuestArrow ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

QuestGumpRequest() public static method

public static QuestGumpRequest ( NetState state, IEntity e, EncodedReader reader ) : void
state NetState
e IEntity
reader EncodedReader
return void

Register() public static method

public static Register ( int packetID, int length, bool ingame, OnPacketReceive onReceive ) : void
packetID int
length int
ingame bool
onReceive OnPacketReceive
return void

Register6017() public static method

public static Register6017 ( int packetID, int length, bool ingame, OnPacketReceive onReceive ) : void
packetID int
length int
ingame bool
onReceive OnPacketReceive
return void

RegisterEncoded() public static method

public static RegisterEncoded ( int packetID, bool ingame, OnEncodedPacketReceive onReceive ) : void
packetID int
ingame bool
onReceive OnEncodedPacketReceive
return void

RegisterExtended() public static method

public static RegisterExtended ( int packetID, bool ingame, OnPacketReceive onReceive ) : void
packetID int
ingame bool
onReceive OnPacketReceive
return void

RegisterThrottler() public static method

public static RegisterThrottler ( int packetID, ThrottlePacketCallback t ) : void
packetID int
t ThrottlePacketCallback
return void

RemoveEncodedHandler() public static method

public static RemoveEncodedHandler ( int packetID ) : void
packetID int
return void

RemoveExtendedHandler() public static method

public static RemoveExtendedHandler ( int packetID ) : void
packetID int
return void

RenameRequest() public static method

public static RenameRequest ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

RequestScrollWindow() public static method

public static RequestScrollWindow ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

ResourceQuery() public static method

public static ResourceQuery ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

Resynchronize() public static method

public static Resynchronize ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

ScreenSize() public static method

public static ScreenSize ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

SecureTrade() public static method

public static SecureTrade ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

SetAbility() public static method

public static SetAbility ( NetState state, IEntity e, EncodedReader reader ) : void
state NetState
e IEntity
reader EncodedReader
return void

SetUpdateRange() public static method

public static SetUpdateRange ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

SetWarMode() public static method

public static SetWarMode ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

StatLockChange() public static method

public static StatLockChange ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

StunRequest() public static method

public static StunRequest ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

SystemInfo() public static method

public static SystemInfo ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

TargetResponse() public static method

public static TargetResponse ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

TextCommand() public static method

public static TextCommand ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

ToggleFlying() public static method

public static ToggleFlying ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

TripTime() public static method

public static TripTime ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

UTripTime() public static method

public static UTripTime ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

UnicodePromptResponse() public static method

public static UnicodePromptResponse ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

UnicodeSpeech() public static method

public static UnicodeSpeech ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

UseReq() public static method

public static UseReq ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

VendorBuyReply() public static method

public static VendorBuyReply ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

VendorSellReply() public static method

public static VendorSellReply ( NetState state, PacketReader pvSrc ) : void
state NetState
pvSrc PacketReader
return void

VerifyGC() public static method

public static VerifyGC ( NetState state ) : bool
state NetState
return bool

Property Details

ThirdPartyAuthCallback public static property

public static PlayCharCallback ThirdPartyAuthCallback
return PlayCharCallback

m_ValidAnimations public static property

public static int[] m_ValidAnimations
return int[]