Свойство | Type | Description | |
---|---|---|---|
Available | bool | ||
HeroName | string | ||
Range | float | ||
Slot | SpellSlot |
Méthode | Description | |
---|---|---|
CalculateDamage ( ) : double | ||
CanUseSpell ( ) : bool | ||
CanUseSpell ( Obj_AI_Minion target ) : bool | ||
CastSpell ( Obj_AI_Minion target, bool packet = false ) : bool | ||
HeroSpell ( string heroName, SpellSlot slot, float range ) : System | ||
IsInRange ( Obj_AI_Minion target ) : bool |
public CanUseSpell ( Obj_AI_Minion target ) : bool | ||
target | Obj_AI_Minion | |
Résultat | bool |
public CastSpell ( Obj_AI_Minion target, bool packet = false ) : bool | ||
target | Obj_AI_Minion | |
packet | bool | |
Résultat | bool |
public HeroSpell ( string heroName, SpellSlot slot, float range ) : System | ||
heroName | string | |
slot | SpellSlot | |
range | float | |
Résultat | System |
public IsInRange ( Obj_AI_Minion target ) : bool | ||
target | Obj_AI_Minion | |
Résultat | bool |