C# Class RemoteTech.RTUtils

Afficher le fichier Open project: JDPKSP/RemoteTechLegacy Class Usage Examples

Méthodes publiques

Méthode Description
DirectionalSpeed ( Vector3 Direction, UnityEngine.Vector3d Velocity ) : float
FormatNumString ( String inputString ) : string
FormatNumString ( String inputString, bool allowNegative ) : string
ForwardSpeed ( Vessel v ) : float
Invert ( UnityEngine.Vector3d vector ) : UnityEngine.Vector3d
IsComsat ( Vessel v ) : bool
PlanetColor ( String s ) : Color
Reorder ( UnityEngine.Vector3d vector, int order ) : UnityEngine.Vector3d
Sign ( UnityEngine.Vector3d vector ) : UnityEngine.Vector3d
TFormat ( String inputString ) : string
applyLocks ( ) : void
averageVector3d ( UnityEngine.Vector3d vectorArray, UnityEngine.Vector3d newVector ) : UnityEngine.Vector3d
containsField ( PartModule module, string fieldName ) : bool
findChildTransforms ( Transform input, List &list ) : void
findTransformsWithCollider ( Transform input, List &list ) : void
findTransformsWithPrefix ( Transform input, List &list, string prefix ) : void
length ( double m ) : string
removeLocks ( ) : void
restForPeriod ( int restArray, double vector, int resting ) : int
roundS ( double t ) : string
targetName ( string ident ) : string
time ( double t ) : string

Method Details

DirectionalSpeed() public static méthode

public static DirectionalSpeed ( Vector3 Direction, UnityEngine.Vector3d Velocity ) : float
Direction Vector3
Velocity UnityEngine.Vector3d
Résultat float

FormatNumString() public static méthode

public static FormatNumString ( String inputString ) : string
inputString String
Résultat string

FormatNumString() public static méthode

public static FormatNumString ( String inputString, bool allowNegative ) : string
inputString String
allowNegative bool
Résultat string

ForwardSpeed() public static méthode

public static ForwardSpeed ( Vessel v ) : float
v Vessel
Résultat float

Invert() public static méthode

public static Invert ( UnityEngine.Vector3d vector ) : UnityEngine.Vector3d
vector UnityEngine.Vector3d
Résultat UnityEngine.Vector3d

IsComsat() public static méthode

public static IsComsat ( Vessel v ) : bool
v Vessel
Résultat bool

PlanetColor() public static méthode

public static PlanetColor ( String s ) : Color
s String
Résultat Color

Reorder() public static méthode

public static Reorder ( UnityEngine.Vector3d vector, int order ) : UnityEngine.Vector3d
vector UnityEngine.Vector3d
order int
Résultat UnityEngine.Vector3d

Sign() public static méthode

public static Sign ( UnityEngine.Vector3d vector ) : UnityEngine.Vector3d
vector UnityEngine.Vector3d
Résultat UnityEngine.Vector3d

TFormat() public static méthode

public static TFormat ( String inputString ) : string
inputString String
Résultat string

applyLocks() public static méthode

public static applyLocks ( ) : void
Résultat void

averageVector3d() public static méthode

public static averageVector3d ( UnityEngine.Vector3d vectorArray, UnityEngine.Vector3d newVector ) : UnityEngine.Vector3d
vectorArray UnityEngine.Vector3d
newVector UnityEngine.Vector3d
Résultat UnityEngine.Vector3d

containsField() public static méthode

public static containsField ( PartModule module, string fieldName ) : bool
module PartModule
fieldName string
Résultat bool

findChildTransforms() public static méthode

public static findChildTransforms ( Transform input, List &list ) : void
input UnityEngine.Transform
list List
Résultat void

findTransformsWithCollider() public static méthode

public static findTransformsWithCollider ( Transform input, List &list ) : void
input UnityEngine.Transform
list List
Résultat void

findTransformsWithPrefix() public static méthode

public static findTransformsWithPrefix ( Transform input, List &list, string prefix ) : void
input UnityEngine.Transform
list List
prefix string
Résultat void

length() public static méthode

public static length ( double m ) : string
m double
Résultat string

removeLocks() public static méthode

public static removeLocks ( ) : void
Résultat void

restForPeriod() public static méthode

public static restForPeriod ( int restArray, double vector, int resting ) : int
restArray int
vector double
resting int
Résultat int

roundS() public static méthode

public static roundS ( double t ) : string
t double
Résultat string

targetName() public static méthode

public static targetName ( string ident ) : string
ident string
Résultat string

time() public static méthode

public static time ( double t ) : string
t double
Résultat string