Méthode | Description | |
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ChangeAssetMark ( |
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ChangeHead ( string fullPath, string>.Dictionary |
截取相对路径
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ChangeMark ( |
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GetBundlePath ( |
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ListFiles ( |
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MarkABDir ( string scenePath ) : void |
标记ABDir
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Méthode | Description | |
---|---|---|
BuildABAndroid ( ) : void | ||
BuildABOSX ( ) : void | ||
BuildABWindows ( ) : void | ||
BuildABiOS ( ) : void | ||
MarkAssetBundle ( ) : void | ||
ToggleSimulationMode ( ) : void | ||
ToggleSimulationModeValidate ( ) : bool |
public static ChangeAssetMark ( |
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tmpFile | ||
markStr | string | |
theWriter | string>.Dictionary | |
Résultat | void |
public static ChangeHead ( string fullPath, string>.Dictionary |
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fullPath | string | |
theWriter | string>.Dictionary | |
Résultat | void |
public static ChangeMark ( |
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tmpFile | ||
replacePath | string | |
theWriter | string>.Dictionary | |
Résultat | void |
public static GetBundlePath ( |
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file | ||
replacePath | string | |
Résultat | string |
public static ListFiles ( |
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info | ||
replacePath | string | |
theWriter | string>.Dictionary | |
Résultat | void |
public static MarkABDir ( string scenePath ) : void | ||
scenePath | string | |
Résultat | void |