C# Class Project290.Physics.Dynamics.Joints.FixedFrictionJoint

Friction joint. This is used for top-down friction. It provides 2D translational friction and angular friction.
Inheritance: Joint
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Méthodes publiques

Свойство Type Description
LocalAnchorA Vector2
MaxForce float
MaxTorque float

Méthodes publiques

Méthode Description
FixedFrictionJoint ( Body body, Vector2 localAnchorA ) : System
GetReactionForce ( float invDT ) : Vector2
GetReactionTorque ( float invDT ) : float

Private Methods

Méthode Description
InitVelocityConstraints ( TimeStep &step ) : void
SolvePositionConstraints ( ) : bool
SolveVelocityConstraints ( TimeStep &step ) : void

Method Details

FixedFrictionJoint() public méthode

public FixedFrictionJoint ( Body body, Vector2 localAnchorA ) : System
body Body
localAnchorA Vector2
Résultat System

GetReactionForce() public méthode

public GetReactionForce ( float invDT ) : Vector2
invDT float
Résultat Vector2

GetReactionTorque() public méthode

public GetReactionTorque ( float invDT ) : float
invDT float
Résultat float

Property Details

LocalAnchorA public_oe property

public Vector2 LocalAnchorA
Résultat Vector2

MaxForce public_oe property

The maximum friction force in N.
public float MaxForce
Résultat float

MaxTorque public_oe property

The maximum friction torque in N-m.
public float MaxTorque
Résultat float