C# Class PrinceGame.Item

Afficher le fichier Open project: salvadorc17/Prince-Monogame

Méthodes publiques

Свойство Type Description
Texture Microsoft.Xna.Framework.Graphics.Texture2D
itemAnimation AnimationSequence
itemState TileState

Méthodes publiques

Méthode Description
Update ( GameTime gameTime, KeyboardState keyboardState, GamePadState gamePadState, TouchCollection touchState, AccelerometerState accelState, DisplayOrientation orientation ) : void

Method Details

Update() public méthode

public Update ( GameTime gameTime, KeyboardState keyboardState, GamePadState gamePadState, TouchCollection touchState, AccelerometerState accelState, DisplayOrientation orientation ) : void
gameTime Microsoft.Xna.Framework.GameTime
keyboardState Microsoft.Xna.Framework.Input.KeyboardState
gamePadState Microsoft.Xna.Framework.Input.GamePadState
touchState TouchCollection
accelState AccelerometerState
orientation DisplayOrientation
Résultat void

Property Details

Texture public_oe property

public Texture2D,Microsoft.Xna.Framework.Graphics Texture
Résultat Microsoft.Xna.Framework.Graphics.Texture2D

itemAnimation public_oe property

public AnimationSequence,PrinceGame itemAnimation
Résultat AnimationSequence

itemState public_oe property

public TileState,PrinceGame itemState
Résultat TileState