C# Class PrinceGame.Item

Show file Open project: salvadorc17/Prince-Monogame

Public Properties

Property Type Description
Texture Microsoft.Xna.Framework.Graphics.Texture2D
itemAnimation AnimationSequence
itemState TileState

Public Methods

Method Description
Update ( GameTime gameTime, KeyboardState keyboardState, GamePadState gamePadState, TouchCollection touchState, AccelerometerState accelState, DisplayOrientation orientation ) : void

Method Details

Update() public method

public Update ( GameTime gameTime, KeyboardState keyboardState, GamePadState gamePadState, TouchCollection touchState, AccelerometerState accelState, DisplayOrientation orientation ) : void
gameTime Microsoft.Xna.Framework.GameTime
keyboardState Microsoft.Xna.Framework.Input.KeyboardState
gamePadState Microsoft.Xna.Framework.Input.GamePadState
touchState TouchCollection
accelState AccelerometerState
orientation DisplayOrientation
return void

Property Details

Texture public property

public Texture2D,Microsoft.Xna.Framework.Graphics Texture
return Microsoft.Xna.Framework.Graphics.Texture2D

itemAnimation public property

public AnimationSequence,PrinceGame itemAnimation
return AnimationSequence

itemState public property

public TileState,PrinceGame itemState
return TileState