Свойство | Type | Description | |
---|---|---|---|
blendState |
Méthode | Description | |
---|---|---|
Draw ( GraphicsDevice device ) : void | ||
ParticleEmitter ( float x, float y, float z ) : System | ||
QuicklyDie ( int timeLeftMS ) : void |
Forces this effect to die quickly.
|
|
Update ( float time_step ) : void |
Méthode | Description | |
---|---|---|
CreateParticle ( ) : void |
protected abstract CreateParticle ( ) : void | ||
Résultat | void |
public Draw ( GraphicsDevice device ) : void | ||
device | GraphicsDevice | |
Résultat | void |
public ParticleEmitter ( float x, float y, float z ) : System | ||
x | float | |
y | float | |
z | float | |
Résultat | System |
public QuicklyDie ( int timeLeftMS ) : void | ||
timeLeftMS | int | The time left in MS before this effect is completely gone |
Résultat | void |