C# Class OutpostGenerator.Projectile_Sam

Inheritance: Thing
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Méthodes publiques

Свойство Type Description
texture UnityEngine.Material

Méthodes publiques

Méthode Description
Destroy ( DestroyMode mode = DestroyMode.Vanish ) : void
Draw ( ) : void
ExposeData ( ) : void
InitializeMissileData ( Building_SamSite launcher, RimWorld.DropPodIncoming dropPod, Vector3 missileOrigin, Vector3 predictedImpactPosition, int predictedTicksToImpact, bool targetWillBeHit = true ) : void
SpawnSetup ( ) : void
Tick ( ) : void

Private Methods

Méthode Description
DestroyTarget ( ) : void

Method Details

Destroy() public méthode

public Destroy ( DestroyMode mode = DestroyMode.Vanish ) : void
mode DestroyMode
Résultat void

Draw() public méthode

public Draw ( ) : void
Résultat void

ExposeData() public méthode

public ExposeData ( ) : void
Résultat void

InitializeMissileData() public méthode

public InitializeMissileData ( Building_SamSite launcher, RimWorld.DropPodIncoming dropPod, Vector3 missileOrigin, Vector3 predictedImpactPosition, int predictedTicksToImpact, bool targetWillBeHit = true ) : void
launcher Building_SamSite
dropPod RimWorld.DropPodIncoming
missileOrigin Vector3
predictedImpactPosition Vector3
predictedTicksToImpact int
targetWillBeHit bool
Résultat void

SpawnSetup() public méthode

public SpawnSetup ( ) : void
Résultat void

Tick() public méthode

public Tick ( ) : void
Résultat void

Property Details

texture public_oe static_oe property

public static Material,UnityEngine texture
Résultat UnityEngine.Material