C# Class OpenVIII.Battle.CharacterInstanceInformation

CharacterInstanceInformation should only be used for battle-exclusive data. Manipulating HP, GFs, junctions and other character-specific things should happen outside battle, because such information about characters is shared between almost all modules. This field contains information about the current status of battle rendering like animation frames/ rendering flags/ effects attached
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Méthodes publiques

Свойство Type Description
AnimationSystem OpenVIII.Battle.AnimationSystem
BIsHidden bool
CharacterId int
Data OpenVIII.Battle.CharacterData

Méthodes publiques

Méthode Description
SetAnimationID ( int id ) : void

Method Details

SetAnimationID() public méthode

public SetAnimationID ( int id ) : void
id int
Résultat void

Property Details

AnimationSystem public_oe property

public AnimationSystem,OpenVIII.Battle AnimationSystem
Résultat OpenVIII.Battle.AnimationSystem

BIsHidden public_oe property

public bool BIsHidden
Résultat bool

CharacterId public_oe property

public int CharacterId
Résultat int

Data public_oe property

public CharacterData,OpenVIII.Battle Data
Résultat OpenVIII.Battle.CharacterData