C# Class OpenStory.Server.Processing.GameServerBase

Represents a generic game server.
Inheritance: IRegisteredService
Afficher le fichier Open project: shoftee/OpenStory

Méthodes publiques

Méthode Description
Initialize ( OsServiceConfiguration serviceConfiguration ) : void
Ping ( ) : void
Start ( ) : void
Stop ( ) : void

Méthodes protégées

Méthode Description
OnInitializing ( OsServiceConfiguration serviceConfiguration ) : void

Executed when the server is being initialized.

OnStarting ( ) : void

Executed when the server is being started.

OnStopping ( ) : void

Executed when the server is being stopped.

Method Details

Initialize() public méthode

public Initialize ( OsServiceConfiguration serviceConfiguration ) : void
serviceConfiguration OsServiceConfiguration
Résultat void

OnInitializing() protected méthode

Executed when the server is being initialized.
protected OnInitializing ( OsServiceConfiguration serviceConfiguration ) : void
serviceConfiguration OsServiceConfiguration
Résultat void

OnStarting() protected méthode

Executed when the server is being started.
protected OnStarting ( ) : void
Résultat void

OnStopping() protected méthode

Executed when the server is being stopped.
protected OnStopping ( ) : void
Résultat void

Ping() public méthode

public Ping ( ) : void
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

Stop() public méthode

public Stop ( ) : void
Résultat void