Méthode | Description | |
---|---|---|
Dispose ( ) : void | ||
Load ( string filename ) : void | ||
QuitGame ( ) : void | ||
Run ( ) : void | ||
Save ( string filename ) : void | ||
SkyEngine ( GameSettings settings, IGraphicsManager gfxManager, IInputManager inputManager, IAudioOutput output, ISaveFileManager saveFileManager, bool debugMode = false ) : NScumm.Core |
Méthode | Description | |
---|---|---|
Delay ( int amount ) : void | ||
HandleKey ( ) : void | ||
InitItemList ( ) : void | ||
InitVirgin ( ) : void | ||
LoadFixedItems ( ) : void | ||
ShouldPerformAutoSave ( int lastSaveTime ) : bool |
public SkyEngine ( GameSettings settings, IGraphicsManager gfxManager, IInputManager inputManager, IAudioOutput output, ISaveFileManager saveFileManager, bool debugMode = false ) : NScumm.Core | ||
settings | GameSettings | |
gfxManager | IGraphicsManager | |
inputManager | IInputManager | |
output | IAudioOutput | |
saveFileManager | ISaveFileManager | |
debugMode | bool | |
Résultat | NScumm.Core |