C# Class MonoGameUi.Label

Standard Text-Anzeige Control.
Inheritance: Control
Afficher le fichier Open project: OctoAwesome/monogameui Class Usage Examples

Méthodes publiques

Méthode Description
CalculcateRequiredClientSpace ( Point available ) : Point
Label ( BaseScreenComponent manager, string style = "" ) : System

Méthodes protégées

Méthode Description
OnDrawContent ( SpriteBatch batch, Rectangle area, GameTime gameTime, float alpha ) : void

Private Methods

Méthode Description
AnalyzeText ( Point available ) : void

Method Details

CalculcateRequiredClientSpace() public méthode

public CalculcateRequiredClientSpace ( Point available ) : Point
available Point
Résultat Point

Label() public méthode

public Label ( BaseScreenComponent manager, string style = "" ) : System
manager BaseScreenComponent
style string
Résultat System

OnDrawContent() protected méthode

protected OnDrawContent ( SpriteBatch batch, Rectangle area, GameTime gameTime, float alpha ) : void
batch Microsoft.Xna.Framework.Graphics.SpriteBatch
area Microsoft.Xna.Framework.Rectangle
gameTime Microsoft.Xna.Framework.GameTime
alpha float
Résultat void