C# Class MonoGameUi.Label

Standard Text-Anzeige Control.
Inheritance: Control
Mostrar archivo Open project: OctoAwesome/monogameui Class Usage Examples

Public Methods

Method Description
CalculcateRequiredClientSpace ( Point available ) : Point
Label ( BaseScreenComponent manager, string style = "" ) : System

Protected Methods

Method Description
OnDrawContent ( SpriteBatch batch, Rectangle area, GameTime gameTime, float alpha ) : void

Private Methods

Method Description
AnalyzeText ( Point available ) : void

Method Details

CalculcateRequiredClientSpace() public method

public CalculcateRequiredClientSpace ( Point available ) : Point
available Point
return Point

Label() public method

public Label ( BaseScreenComponent manager, string style = "" ) : System
manager BaseScreenComponent
style string
return System

OnDrawContent() protected method

protected OnDrawContent ( SpriteBatch batch, Rectangle area, GameTime gameTime, float alpha ) : void
batch Microsoft.Xna.Framework.Graphics.SpriteBatch
area Microsoft.Xna.Framework.Rectangle
gameTime Microsoft.Xna.Framework.GameTime
alpha float
return void