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Microsoft
MixedReality
Toolkit
Examples
Demos
EyeTracking
RotateWithConstSpeedDir
C# Class Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking.RotateWithConstSpeedDir
The associated GameObject will rotate when RotateTarget() is called based on a given direction and speed.
Inheritance:
MonoBehaviour
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Open project: alessiapacca/MRlab-2019-surgery
Méthodes publiques
Méthode
Description
RotateTarget
( ) :
void
Rotate game object based on specified rotation speed and Euler angles.
Method Details
RotateTarget()
public
méthode
Rotate game object based on specified rotation speed and Euler angles.
public
RotateTarget
( ) :
void
Résultat
void