Méthode | Description | |
---|---|---|
Clone ( ) : MegaMan.Engine.Component | ||
DragX ( float mult ) : void | ||
DragY ( float mult ) : void | ||
LoadInfo ( MovementComponentInfo info ) : void | ||
Message ( IGameMessage msg ) : void | ||
MovementComponent ( ) : System | ||
PushX ( float add ) : void | ||
PushY ( float add ) : void | ||
RegisterDependencies ( MegaMan.Engine.Component component ) : void | ||
ResistX ( float mult ) : void | ||
ResistY ( float mult ) : void | ||
SetX ( double x ) : void | ||
SetY ( double y ) : void | ||
Start ( IGameplayContainer container ) : void | ||
Stop ( IGameplayContainer container ) : void |
Méthode | Description | |
---|---|---|
Update ( ) : void |
public Clone ( ) : MegaMan.Engine.Component | ||
Résultat | MegaMan.Engine.Component |
public LoadInfo ( MovementComponentInfo info ) : void | ||
info | MovementComponentInfo | |
Résultat | void |
public RegisterDependencies ( MegaMan.Engine.Component component ) : void | ||
component | MegaMan.Engine.Component | |
Résultat | void |
public Start ( IGameplayContainer container ) : void | ||
container | IGameplayContainer | |
Résultat | void |
public Stop ( IGameplayContainer container ) : void | ||
container | IGameplayContainer | |
Résultat | void |