C# Class MegaMan.Engine.MovementComponent

Inheritance: MegaMan.Engine.Component
Datei anzeigen Open project: Tesserex/C--MegaMan-Engine Class Usage Examples

Public Methods

Method Description
Clone ( ) : MegaMan.Engine.Component
DragX ( float mult ) : void
DragY ( float mult ) : void
LoadInfo ( MovementComponentInfo info ) : void
Message ( IGameMessage msg ) : void
MovementComponent ( ) : System
PushX ( float add ) : void
PushY ( float add ) : void
RegisterDependencies ( MegaMan.Engine.Component component ) : void
ResistX ( float mult ) : void
ResistY ( float mult ) : void
SetX ( double x ) : void
SetY ( double y ) : void
Start ( IGameplayContainer container ) : void
Stop ( IGameplayContainer container ) : void

Protected Methods

Method Description
Update ( ) : void

Method Details

Clone() public method

public Clone ( ) : MegaMan.Engine.Component
return MegaMan.Engine.Component

DragX() public method

public DragX ( float mult ) : void
mult float
return void

DragY() public method

public DragY ( float mult ) : void
mult float
return void

LoadInfo() public method

public LoadInfo ( MovementComponentInfo info ) : void
info MovementComponentInfo
return void

Message() public method

public Message ( IGameMessage msg ) : void
msg IGameMessage
return void

MovementComponent() public method

public MovementComponent ( ) : System
return System

PushX() public method

public PushX ( float add ) : void
add float
return void

PushY() public method

public PushY ( float add ) : void
add float
return void

RegisterDependencies() public method

public RegisterDependencies ( MegaMan.Engine.Component component ) : void
component MegaMan.Engine.Component
return void

ResistX() public method

public ResistX ( float mult ) : void
mult float
return void

ResistY() public method

public ResistY ( float mult ) : void
mult float
return void

SetX() public method

public SetX ( double x ) : void
x double
return void

SetY() public method

public SetY ( double y ) : void
y double
return void

Start() public method

public Start ( IGameplayContainer container ) : void
container IGameplayContainer
return void

Stop() public method

public Stop ( IGameplayContainer container ) : void
container IGameplayContainer
return void

Update() protected method

protected Update ( ) : void
return void