C# Class LibNoise.Unity.Generator.Billow

Provides a noise module that outputs a three-dimensional billowy noise. [GENERATOR]
Inheritance: ModuleBase
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Méthodes publiques

Méthode Description
Billow ( ) : System

Initializes a new instance of Billow.

Billow ( double frequency, double lacunarity, double persistence, int octaves, int seed, QualityMode quality ) : System

Initializes a new instance of Billow.

GetValue ( double x, double y, double z ) : double

Returns the output value for the given input coordinates.

Method Details

Billow() public méthode

Initializes a new instance of Billow.
public Billow ( ) : System
Résultat System

Billow() public méthode

Initializes a new instance of Billow.
public Billow ( double frequency, double lacunarity, double persistence, int octaves, int seed, QualityMode quality ) : System
frequency double The frequency of the first octave.
lacunarity double The lacunarity of the billowy noise.
persistence double The persistence of the billowy noise.
octaves int The number of octaves of the billowy noise.
seed int The seed of the billowy noise.
quality QualityMode The quality of the billowy noise.
Résultat System

GetValue() public méthode

Returns the output value for the given input coordinates.
public GetValue ( double x, double y, double z ) : double
x double The input coordinate on the x-axis.
y double The input coordinate on the y-axis.
z double The input coordinate on the z-axis.
Résultat double