C# Class LeopotamGroup.Gui.Common.GuiSystem.GuiTouchInfo

Afficher le fichier Open project: Leopotam/LeopotamGroupLibraryUnity

Méthodes publiques

Свойство Type Description
Delta UnityEngine.Vector2
DragOffsetSqr int
GuiWorldPosition UnityEngine.Vector2
ID int
IsCumulativeDeltaChanged bool
IsDeltaChanged bool
IsStateChanged bool
Receiver GuiEventReceiver
ScreenPosition UnityEngine.Vector2
State bool

Méthodes publiques

Méthode Description
ProcessMouse ( Camera camera, float scaleFactor ) : bool
ResetChanges ( ) : void
UpdateChanges ( Touch info, Camera camera, float scaleFactor ) : void

Method Details

ProcessMouse() public méthode

public ProcessMouse ( Camera camera, float scaleFactor ) : bool
camera UnityEngine.Camera
scaleFactor float
Résultat bool

ResetChanges() public méthode

public ResetChanges ( ) : void
Résultat void

UpdateChanges() public méthode

public UpdateChanges ( Touch info, Camera camera, float scaleFactor ) : void
info UnityEngine.Touch
camera UnityEngine.Camera
scaleFactor float
Résultat void

Property Details

Delta public_oe property

public Vector2,UnityEngine Delta
Résultat UnityEngine.Vector2

DragOffsetSqr public_oe static_oe property

public static int DragOffsetSqr
Résultat int

GuiWorldPosition public_oe property

public Vector2,UnityEngine GuiWorldPosition
Résultat UnityEngine.Vector2

ID public_oe property

public int ID
Résultat int

IsCumulativeDeltaChanged public_oe property

public bool IsCumulativeDeltaChanged
Résultat bool

IsDeltaChanged public_oe property

public bool IsDeltaChanged
Résultat bool

IsStateChanged public_oe property

public bool IsStateChanged
Résultat bool

Receiver public_oe property

public GuiEventReceiver,LeopotamGroup.Gui.Common Receiver
Résultat GuiEventReceiver

ScreenPosition public_oe property

public Vector2,UnityEngine ScreenPosition
Résultat UnityEngine.Vector2

State public_oe property

public bool State
Résultat bool