C# Class InControl.UnityInputDeviceManager

Inheritance: InControl.InputDeviceManager
Afficher le fichier Open project: ShreveportArcade/InControl

Private Properties

Свойство Type Description
AttachDevice void
AttachKeyboardDeviceWithConfig void
AttachKeyboardDevices void
AutoDiscoverDeviceProfiles void
DetectAttachedJoystickDevice void
DetectAttachedJoystickDevices void
DetectDetachedJoystickDevices void
RefreshDevices void

Méthodes publiques

Méthode Description
UnityInputDeviceManager ( ) : System
Update ( ulong updateTick, float deltaTime ) : void

Private Methods

Méthode Description
AttachDevice ( UnityInputDevice device ) : void
AttachKeyboardDeviceWithConfig ( InControl.UnityInputDeviceProfile config ) : void
AttachKeyboardDevices ( ) : void
AutoDiscoverDeviceProfiles ( ) : void
DetectAttachedJoystickDevice ( int unityJoystickId, string unityJoystickName ) : void
DetectAttachedJoystickDevices ( ) : void
DetectDetachedJoystickDevices ( ) : void
RefreshDevices ( ) : void

Method Details

UnityInputDeviceManager() public méthode

public UnityInputDeviceManager ( ) : System
Résultat System

Update() public méthode

public Update ( ulong updateTick, float deltaTime ) : void
updateTick ulong
deltaTime float
Résultat void