C# Class InControl.UnityInputDeviceManager

Inheritance: InControl.InputDeviceManager
Show file Open project: ShreveportArcade/InControl

Private Properties

Property Type Description
AttachDevice void
AttachKeyboardDeviceWithConfig void
AttachKeyboardDevices void
AutoDiscoverDeviceProfiles void
DetectAttachedJoystickDevice void
DetectAttachedJoystickDevices void
DetectDetachedJoystickDevices void
RefreshDevices void

Public Methods

Method Description
UnityInputDeviceManager ( ) : System
Update ( ulong updateTick, float deltaTime ) : void

Private Methods

Method Description
AttachDevice ( UnityInputDevice device ) : void
AttachKeyboardDeviceWithConfig ( InControl.UnityInputDeviceProfile config ) : void
AttachKeyboardDevices ( ) : void
AutoDiscoverDeviceProfiles ( ) : void
DetectAttachedJoystickDevice ( int unityJoystickId, string unityJoystickName ) : void
DetectAttachedJoystickDevices ( ) : void
DetectDetachedJoystickDevices ( ) : void
RefreshDevices ( ) : void

Method Details

UnityInputDeviceManager() public method

public UnityInputDeviceManager ( ) : System
return System

Update() public method

public Update ( ulong updateTick, float deltaTime ) : void
updateTick ulong
deltaTime float
return void