C# Class HoloToolkit.Unity.RemoteMeshTarget

RemoteMeshTarget will listen for meshes being sent from a remote system (HoloLens). It is intended to run in the Unity Editor with exactly one HoloLens device sending data.
Inheritance: SpatialMappingSource
Afficher le fichier Open project: Microsoft/HoloToolkit-Unity Class Usage Examples

Méthodes publiques

Méthode Description
OnClientConnect ( IAsyncResult result ) : void

Called when a client connects.

Start ( ) : void
Update ( ) : void

Private Methods

Méthode Description
ReadInt ( Stream stream ) : int

Reads an int from the next 4 bytes of the supplied stream.

Method Details

OnClientConnect() public méthode

Called when a client connects.
public OnClientConnect ( IAsyncResult result ) : void
result IAsyncResult The result of the connection.
Résultat void

Start() public méthode

public Start ( ) : void
Résultat void

Update() public méthode

public Update ( ) : void
Résultat void