Свойство | Type | Description | |
---|---|---|---|
gameController | |||
size | int |
Méthode | Description | |
---|---|---|
Awake ( ) : void | ||
OnMouseEnter ( ) : void | ||
OnMouseExit ( ) : void | ||
OnMouseUp ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
getState ( ) : diskState | ||
moveToColumn ( |
||
setColumn ( |
Méthode | Description | |
---|---|---|
animateDiskUp ( ) : void | ||
isMovable ( ) : bool |
returns true if disk can be lifted right now (it is top disk on column)
|
|
updatePosition ( float fallHeight ) : void |
public moveToColumn ( |
||
target | ||
animate | bool | |
Résultat | void |
public setColumn ( |
||
newColumn | ||
Résultat | void |
public GameController,HanoiTowers gameController | ||
Résultat |