C# Class GearsDebug.Playable.RadialAssault.RAPlayer

Inheritance: Gears.Playable.Player
Afficher le fichier Open project: spectrumbranch/gearsvge Class Usage Examples

Méthodes publiques

Méthode Description
getTextureOrigin ( ) : Vector2
onDraw ( SpriteBatch spriteBatch ) : void
onUpdate ( GameTime gameTime ) : void

Private Methods

Méthode Description
Activate ( ) : void
ActivateInputHooks ( ) : void
FireLasers ( ) : void
InitializeLocal ( ) : void
KeyDown ( KeyboardState &currentKeyboardState, KeyboardState &oldKeyboardState ) : void

Event based Input hook for RAPlayer.

MoveClockwise ( ) : void
MoveCounterClockwise ( ) : void
RAPlayer ( Vector2 origin, Color color, float rotation ) : System
RotateAroundOrigin ( bool isClockwise ) : void

Method Details

getTextureOrigin() public méthode

public getTextureOrigin ( ) : Vector2
Résultat Vector2

onDraw() public méthode

public onDraw ( SpriteBatch spriteBatch ) : void
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
Résultat void

onUpdate() public méthode

public onUpdate ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void