C# Class GameCommon.EntitySystemClientNetworkService

Inheritance: ClientNetworkService
Afficher le fichier Open project: DarrenHassan/GDM4242-GroupD Class Usage Examples

Méthodes publiques

Méthode Description
EntitySystemClientNetworkService ( UserManagementClientNetworkService userManagementService ) : System

Méthodes protégées

Méthode Description
Dispose ( ) : void

Private Methods

Méthode Description
ReceiveMessage_EntitySystemInternal ( NetworkNode sender, MessageType messageType, ReceiveDataReader reader, string &additionalErrorMessage ) : bool
ReceiveMessage_WorldCreateBeginToClient ( NetworkNode sender, MessageType messageType, ReceiveDataReader reader, string &additionalErrorMessage ) : bool
ReceiveMessage_WorldCreateEndToClient ( NetworkNode sender, MessageType messageType, ReceiveDataReader reader, string &additionalErrorMessage ) : bool

Method Details

Dispose() protected méthode

protected Dispose ( ) : void
Résultat void

EntitySystemClientNetworkService() public méthode

public EntitySystemClientNetworkService ( UserManagementClientNetworkService userManagementService ) : System
userManagementService UserManagementClientNetworkService
Résultat System