Свойство | Type | Description | |
---|---|---|---|
BoundingVolume | |||
IndexBuffer | IBuffer | ||
Indexes | ushort[] | ||
Mesh | float[] | ||
MeshBuffer | IBuffer | ||
OffsetNormal | int | ||
OffsetPosition | int | ||
OffsetUv | int |
Méthode | Description | |
---|---|---|
ComputeBoundingVolume ( ) : void | ||
Free ( ) : System.Boolean | ||
MeshItem ( IGraphics graphics ) : System | ||
Readlocate ( ) : System.Boolean |
public MeshItem ( IGraphics graphics ) : System | ||
graphics | IGraphics | |
Résultat | System |
public VertexBoundingVolume,GLSharp.Util BoundingVolume | ||
Résultat |